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When roaming loses its appeal by Fanatic_Ruby
Fandoms: Baldur's Gate (Video Games), Dungeons & Dragons (Roleplaying Game)
18 Jun 2024
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Summary
After defeating the Netherbrain, Willow wants to go back to what she knows - ranging, braving the wild, exploring the world around her. She travels far and wide, but nothing feels quite the same as before. Halsin's words still echo inside her chest: “You are welcome here whenever you like and for however long you please.” So, after ten long years of letters and solitude and yearning, she decides to follow her heart to the most unlikely home she could have imagined: Reithwin. Well, no, not Reithwin, but the druid who still oversees the town.
