Work Text:
Inceptions Grasp uses Psychological Control to make multiple people into a hive mind. The more mastery of this quirk, the larger the group can be.
People apart of the "Hive Mind" won't have any volentary control over themselves. If any of the people apart of the "Hive Mind" have quirks, they are under the Masters control.
Uses:
* Offence: Using the group to fight other people
* The quirks of the people can be spread across the group, weakening the strength of the quirk, but making it multiple. Members of the Hive Mind CANNOT have multiple quirks in use, if a quirk is spread, all other quirks are null until freed from the hive mind.
*Defence: Members of the hive mind can be used as "Meat Shields" as they make some sort of a wall around you, whatever your heart desires. Quirks are not very useful in these situations.
*Side effects:
Long Term use (as in about 30 minutes) of this quirk can cause pain in the head region and severe weakness, to not only you, but the whole Hive Mind.
This will make the Hive Mind slowly less useful, so Long Term Use is not recommended.
