Chapter Text
A pair of twins is going back once again to visit a small town in Oregon, where the impossible was possible, and years after their battle to save their universe from a powerful triangular interdimensional being with the help of their family and friends.
A trio is meeting together once again in the city of Los Angeles, years after the last time that they traveled between universes to save countless universes from a mechanical being that contained the most powerful minds of an interdimensional empire lost to time.
A group of witches, a young being from old times, and a human are relaxing together on another beautiful day in the town of Gravesfield, years after defeating a tyrant to save an entire island filled with innocent witches and mythical creatures from being exterminated without remorse.
The universe has been safe ever since the success of each of the groups of past heroes. But the three groups of legends will be forced to become heroes once again.
The peace and safety of countless universes are under threat from someone ready to do whatever it takes, even if there will be countless casualties, to break the barriers of space, time, and between universes in order to reach their goal with the help of allies tied to the past of the three groups of heroes.
The first places to be affected by the attempts to break the barriers are places where the barrier is weakest and where it has been broken before. It is no surprise that the groups of legends are standing in one of the three places respectively.
The three groups of legends will have to join forces to become once again the heroes by saving all the universes through space and time, because this enormous threat will require every last ally to be defeated as enemies from alternate universes will slip through the cracks in the barriers.
Chapter 2: UPDATE
Notes:
This is just to show that I am actually working on it. It is Ideas for the characters and it is not definitive as i just threw ideas to the wall. Comments and feedback are welcome.
Chapter Text
June of 2030
Character sheets:
Name: Mason "Dipper" Pines
Age: 30
Physical Description:
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Height 5'10", lean with slightly broader shoulders from fieldwork and mild exercise.
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Has kept his signature pine tree hat, now faded, sometimes switching for a slightly more grown-up cap.
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Dresses in practical outdoor clothing, with a love for layered shirts/flannels and sturdy boots.
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Still has the birthmark under his hairline, but is no longer shy about it.
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Grows light facial hair but keeps it tidy; may wear glasses during research.
Personality Changes:
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Retains his incredible curiosity, logic, and determination, but tempers impulsiveness with more patience and humility.
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More socially confident (especially one-on-one or with trusted friends) but still occasionally awkward in large crowds or formal events.
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Improved at recognizing and expressing his emotions, credits lessons learned from both Mabel and Pacifica, is more comfortable voicing needs and apologizing for mistakes.
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Protective of loved ones, but less “hyper-vigilant” and more trusting.
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Carries traces of his youthful insecurity but uses it as empathy for others.
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Often the rational planner among friends, but knows when to take a risk.
Occupation/Career:
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Works as a cryptozoologist, paranormal researcher, or science communicator (possibly authoring research books or a podcast about weird phenomena).
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May have connections to institutions/universities but prefers “boots on the ground” research and citizen science.
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Also, experiments and creates gadgets as a pastime with 'Ford' Pines.
Skills & Abilities:
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Exceptionally analytical thinker, natural puzzle-solver.
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Highly organized, keeps detailed journals and digital records. At the same time, he often loses track of things.
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Proficient with survival skills, basic hand-to-hand defense (learned after years in weird situations).
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Effective team leader, good at motivating and coordinating people, but self-critical when his plans don’t work.
Relationships:
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Deeply bonded to Mabel (remains her confidante and “best twin”—they FaceTime and meet often).
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Loyal to close friends (Wendy, Soos) even if adult life means less frequent meetups.
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Engaged to Pacifica Northwest: Their relationship is built on healthy debate, mutual respect, and learning from their different childhoods, he admires her resilience, and she likes his authenticity.
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Fair but direct with former rivals (Gideon, Robbie, etc.).
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Respects mentors like Ford and Stan and draws on their strengths, but carves his own path.
Major Life Events:
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After surviving all the dangerous missions, he has some lingering fears tied to Bill Cipher-type threats.
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Supported Pacifica through her family’s societal downfall and helped her build an independent life.
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Has had to learn when to walk away from a mystery for self-care and to save a relationship.
Internal Motivations:
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The perpetual thrill of discovery, wants to solve “the next big mystery.”
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Values family above all; strives to ensure he never repeats mistakes of emotional neglect.
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Hopes to inspire others (especially young people) to be curious, courageous, and kind.
Name: Mabel Pines
Age: 30
Physical Description:
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Still embraces a bold, colorful style, knits her own unique sweaters with grown-up flair, mixing whimsical patterns and retro fashion.
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Curly hair, now worn longer and sometimes streaked with pastel highlights (reflecting her love of color).
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Bright, expressive eyes, often has creative nail polish, and wears statement earrings.
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Athletic build, always moving, keeps in shape via roller-skating, dance classes, and spontaneous outdoor adventures.
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Very small developing laugh lines from years of big smiles and joyfully expressive living.
Personality Changes:
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Retains her infectious optimism, relentless creativity, and open-heartedness, but now uses them to encourage both herself and others through adult challenges.
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Has grown more self-reflective: understands not all problems can be solved with cheer alone and sometimes allows herself to feel sad or uncertain, and gains strength from vulnerability.
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Still fiercely values friendship and family, even as adult life means less frequent contact; makes a point to organize reunions and write long, elaborate letters.
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More comfortable with boundaries: learned from past relationship ups and downs to advocate for what she needs and not lose herself in romantic whims.
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Keeps sentimental traditions (scrapbooking, themed parties), but uses them to forge community, not just avoid loneliness.
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Playful and spontaneous, with her signature quirky humor, now backed by deeper empathy and insight.
Occupation/Career:
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Works as a children’s book illustrator and creative educator, loves helping kids embrace their weirdness and self-expression.
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Runs an online shop for her crafts and quirky sweater designs, sometimes exhibits at conventions or community fairs.
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Volunteers for school art programs or children’s hospitals organizing creative activities.
Skills & Abilities:
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Exceptionally artistic: advanced at knitting, crafts, painting, digital illustration, and set design.
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Master organizer of group events, throws legendary parties and reunions that people travel for.
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Good listener and conflict-mediator, using both humor and compassion to bridge disagreements.
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Skilled at nurturing friendships, even over distance.
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Still surprising with her physical daring, unbeatable at roller derby/escape rooms/obstacle courses.
Relationships:
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Still incredibly close with Dipper (her “other half”); they trust each other with big life changes and confide in each other about heartbreak and joy. Maintains regular video calls and sends surprise snack packs.
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Cherished lifelong friendships with Candy, Grenda, and other Gravity Falls friends; some now live in different places, but Mabel keeps their traditions alive (even virtually).
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Has had a handful of relationships, most recently one lasting 11 months. Each taught her about love, self-worth, and what she truly values in a partner. Realizes she’s happiest single for now, but keeps an open heart for the future.
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Remains in touch with various exes on friendly terms, using her experiences to add depth to her art and storytelling.
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Keeps Waddles as her loyal companion (now a beloved, slightly chubby senior pig!).
Major Life Events:
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Helped launch a children’s art initiative in Gravity Falls and her home city.
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Turned her personal scrapbooks into an illustrated diary series, inspiring others to treasure memories.
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Faced some career setbacks and heartbreaks, dealt with them openly, and emerged more grounded and self-assured.
Internal Motivations:
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Driven by a need to connect, uplift, and celebrate the quirks that make people unique.
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Wants to be a source of comfort and inspiration, just as Dipper was her rock in Gravity Falls.
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Committed to never losing her “sparkle”, she believes that joy and wonder are things the world desperately needs, even when life is tough.
Name: Pacifica Elise Northwest
Age: 30
Physical Description:
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Still has long, beach-blonde hair, now often styled in a practical yet elegant manner (sometimes in a ponytail for work).
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Toned from regular yoga, hiking, and self-defense, carries herself with noticeable confidence and poise.
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Wardrobe balances fashionable taste with some personal comfort, favoring earth tones and bolder accent pieces, including signature earrings.
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Occasionally wears thrifted or self-altered outfits, symbolizing her separation from her former family.
Personality Changes:
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Retains her wit, keen observational skills, and dry humor, but now wields them with humility rather than malice.
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No longer obsessed with social standing, she’s proud of real friendships and loyalty, values authenticity over image.
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More adaptable and resourceful after setbacks; quick to learn from new experiences, skeptical but not cynical.
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Stands up for herself and others, unafraid to challenge toxic behaviors, even from old friends or family.
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Empathetic, draws on her own struggles to support others breaking out of restrictive backgrounds.
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Occasionally self-critical or anxious about repeating her family's mistakes, but uses these feelings as motivation to be better.
Occupation/Career:
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Manages or co-owns a small business well-known for high standards.
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Sometimes consults on non-profit charity events or local government, championing arts, children, and environmental initiatives.
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Still has a knack for organizing elite galas, but their purpose is now community-driven.
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Freelance as a stylist or home designer for close friends and good causes.
Skills & Abilities:
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Masterful planner and hostess, can rescue failing events, smooth over social friction, and charm new acquaintances with ease.
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Excellent negotiator; unafraid to push for fairness, transparency, and openness.
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Strong skills in budgeting, contracting, logistics, and even basic carpentry/DIY (learned from post-wealth life after being dared to).
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Savvy with social media and PR, but uses her platform to promote worthy causes.
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Fine-tuned taste in fashion and interior design, but deliberately creative and accessible.
Relationships:
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Deep, supportive partnership with Dipper Pines balances his curiosity and caution with her decisiveness and practicality. Their relationship thrives on frank communication, shared humor, and lifting each other up.
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Maintains a friendly, if sometimes teasing, relationship with Mabel; both have come to appreciate one another’s strengths and occasionally collaborate on parties or creative projects.
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Close with local business owners and the regulars who supported her after her family's fall from grace.
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A compassionate advocate and confidant for other “former mean girls” or those escaping toxic environments.
Major Life Events:
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Became a mentor to local teens and young adults struggling with self-identity, classism, or toxic parents.
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Known for using her platform to call out local injustices and help fundraise for emergencies (including supernatural ones).
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Recovered from past social blowups and learned the art of apologizing sincerely and often.
Internal Motivations:
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Burns with a quiet determination to prove her worth independently from her family’s legacy, the urge to “fix what was broken.”
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Deeply values loyalty and wants to earn the trust of those who once doubted her.
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Feels most alive when building something real, whether it’s a business, a movement, or a family with Dipper.
Name: Anne Savisa Boonchuy
Age: 24
Physical Description:
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Keeps her classic, slightly unkempt brown hair, usually pulled back in a low ponytail or messy bun for fieldwork.
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Slightly taller and stronger from years of active study and travel, her skin is sun-kissed from time outdoors.
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Wears practical, comfortable clothes, cargo shorts, hiking boots, t-shirts with local wildlife logos, and always a charm bracelet or accessory as a nod to her Amphibia memories.
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Keeps her lucky blue backpack, now patched and travel-worn, as a field bag and sentimental keepsake.
Personality Changes:
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Still brave and impulsive, but her heroism is now shaped by experience, humility, and the weight of sacrifice.
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More confident in her convictions, she has learned to take a firm stand for what she believes is right after learning from Sasha and Marcy, and from making difficult, selfless choices in Amphibia.
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Retains a deep empathy and self-awareness. Anne is now comfortable being independent and single, using time alone for personal growth.
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Balances a playful, friendly demeanor with a serious commitment to her career and mission, no longer afraid to lead or to say “no.”
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Occasionally sentimental about her Amphibia adventure, but chooses to face change rather than run from it.
Occupation/Career:
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A professional herpetologist at a major aquarium (canonically, Aquarium of the Pacific), specializing in conservation and amphibian rescue, has become a public educator and advocate for nature.
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Sometimes travels for research projects, leads workshops, or gives guest lectures at universities.
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Authors of articles and children’s books about amphibians encourage youth to love and respect the natural world.
Skills & Abilities:
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Expert in field biology, amphibian care, and public education.
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Strong leadership and emergency response skills, forged in Amphibia’s life-or-death moments.
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Excellent communicator, can relate to both kids and adults, using stories and humor to teach.
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Maintains close ties to outdoor activities: hiking, kayaking, and community volunteering.
Relationships:
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Unshakeable bond with Sasha and Marcy, though geography separated them.
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Treasure her memories of her friends and family from Wartwood.
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No serious romantic relationships.
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Grateful to her parents for their support in her adult career.
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Has a cat.
Major Life Events:
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Named a young rising star in conservation science.
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Published scientific papers and children’s stories that inspire kids internationally.
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Invited to lead international expeditions or research projects on endangered amphibians.
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Reflects frequently on her time as a multiverse “chosen one”, uses her unique experiences to help struggling kids find purpose and courage.
Internal Motivations:
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Driven to protect the voiceless, both animals and people, with action, empathy, and education.
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Inspired to constantly improve, knowing one day she could still be called on for a higher purpose (canon: future “multiverse guardian”).
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Deeply believes in the beauty of friendship, the necessity of letting go, and the promise that growth never truly ends.
Name: Marcy Regina Wu
Age: 24
Physical Description:
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Short, slightly stocky; keeps her familiar short black hair, sometimes grown out to a bob, and wears round glasses.
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Usually seen in casual, gamer, inspired clothes, graphic tees, hoodies, and comfortable jeans or shorts, but adds fashionable touches inspired by her webcomic fans.
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Always carries a messenger bag or backpack with sketchbooks, tablet, and gaming hardware.
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Playful expression, energetic movements; sometimes wears themed pins or accessories (fantasy/sci-fi motifs).
Personality Changes:
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Still highly intellectual, imaginative, and prone to excitement about niche interests, but now more self-aware of her social limits and the consequences of escapism.
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Grew from being conflict-avoidant and overly reliant on fantasy, to someone who balances joy in fiction with genuine effort to connect in reality.
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Practices active communication, no longer afraid to apologize or set boundaries, drawing from the hard lessons with Anne and Sasha.
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Tends toward introversion but makes a real effort to stay engaged with friends and communities, acknowledging that running away never solved her problems.
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Retains her goofy, earnest heart, mixing encyclopedic knowledge with surprising kindness and reliability.
Occupation/Career:
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Professional webcomic creator and graphic novelist; develops a popular all-ages adventure series based loosely on her Amphibia experiences, with subtle fantasy elements and themes of forgiveness.
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Runs Patreon/Ko-fi pages and streams art and indie RPG gameplay.
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Occasionally collaborates with educational organizations to teach creative writing, illustration, and storytelling for young, neurodivergent creators.
Skills & Abilities:
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Advanced artist (digital and traditional) and writer; skilled in worldbuilding, puzzle/game mechanics, and visual storytelling.
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Proficient at coding/light programming, resulting in multiple game jam projects and website management.
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Adept at multitasking, juggles professional deadlines, fan community management, and personal projects.
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Strong puzzle-solver and logical thinker, though sometimes second-guesses herself after past trust issues.
Relationships:
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Strong, hard, earned friendship with Anne and Sasha that held despite the distance and time.
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Actively participates in online communities (Discords, forums), but keeps her IRL circle small and deep.
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Had a few relationships, none that lasted beyond a few months, mostly due to trust hurdles and a desire for independence in her early 20s.
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Cares greatly for her parents, who have grown supportive of her creative path.
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Mentors younger creative fans and aspiring comic artists as a way of “paying it forward.”
Major Life Events:
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Healing from trauma of the Core and the betrayal, gained closure in therapy and via reconnecting with loved ones.
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Published her first major print graphic novel, which was nominated for awards.
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Invited as guest of honor at conventions, openly talks about mental health, escapism, and fantasy as tools for real-world resilience.
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Spent time traveling (domestic and to Europe/Japan) with Sasha and Anne, including emotional returns to sites of childhood memories.
Internal Motivations:
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Seeks to create worlds where people who feel like outsiders can find community and hope, inspired by her Amphibia journey.
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Devoted to building strong, honest relationships while preserving her need for alone time.
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Champions the idea that mistakes aren’t the end—they’re chances to grow, mend, and better understand both others and herself.
Name: Sasha Elizabeth Waybright
Age: 24
Physical Description:
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Tall and athletic, keeps her long, blonde hair styled in a practical ponytail or braid, sometimes streaked with bold color as a “rebellion” against her preppy past.
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Wears a mix of punk and athleisure, jean jackets with patches, boots or high-top sneakers, and loose-fit t-shirts or tank tops.
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Muscular build from a continued love of sports and fitness, with the confidence to try new looks and own her scars (literal and figurative).
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Still has a ready, mischievous grin but carries herself with greater humility and grounded maturity.
Personality Changes:
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Retains her charisma, sharp wit, and courage, but is now self-aware about her old controlling tendencies.
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Learns to channel her drive and leadership abilities as support rather than domination; comfortable sharing control in groups.
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Takes responsibility for her mistakes, apologizes openly, and is proof that people can change.
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Maintains a bold, sometimes brash sense of humor, but listens deeply and values real emotional honesty.
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Balances her old loyalty and protectiveness with new boundaries and respect for others’ autonomy.
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Keen sense of justice; stands up for the underdog and isn’t afraid to challenge authority respectfully.
Occupation/Career:
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Youth counselor or social worker specializing in at-risk teens (possibly in group homes or after-school programs).
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Coaches a women’s soccer or martial arts team, using sports as a teaching tool for teamwork, confidence, and channeling tough emotions.
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Volunteers with organizations for kids of divorced or troubled families, drawing on her own childhood for empathy.
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May write articles or speak on reconciliation, self-improvement, or leadership at local events.
Skills & Abilities:
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Skilled in martial arts, soccer, and group sports; uses physical activity as both stress relief and a way to connect with others.
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Excellent motivator, can rally people, mediate disputes, and foster team spirit.
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Strategic thinker, especially in crisis or tough situations; calm under pressure.
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Crafts surprisingly heartfelt apologies and pep talks, even when unsure of herself inside.
Relationships:
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Deep, repaired friendship with Anne and Marcy that held despite distance and time.
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Remains single, taking time to truly understand what she wants and breaking the cycle of toxic or controlling dynamics from her youth.
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Remains supportive (if sometimes teasing) with old friends from Amphibia, including Grime, whom she treats as both mentor and surrogate older sibling.
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Close working alliances with teachers, coaches, and other adults who helped her during her roughest teenage years.
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Rebuilt a gentler, more honest relationship with her divorced parents, supporting them without falling into people-pleasing.
Major Life Events:
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Successfully turned around a trouble-prone after-school program, becoming a role model for kids who struggle with anger or authority.
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Won public recognition for her work as a youth mentor.
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Revisited significant places from her past with Anne and Marcy to “rewrite the story” with fresh memories and closure.
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Faced personal therapy and self-growth, fully owning her part in past manipulations and trauma.
Internal Motivations:
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Fiercely determined never to let her flaws hurt those she loves again; passionate about building others up.
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Values genuine friendship above social status; strives to make spaces where “outcasts” are welcome and empowered.
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Believes in second chances (for herself and others) and the power of perseverance.
Name: Luz Noceda
Age: 22
Physical Description:
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Still keeps her brown undercut with the signature “side swoop,” though she sometimes experiments with subtle fantasy-inspired hair streaks or magical accessories typical of Boiling Isles graduates.
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Stands medium height, a bit more athletic from university activities and spellcasting training.
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Style is an eclectic mix: classic jeans/hoodies, nerdy fandom shirts, with new Boiling Isles elements (enchanted cloak pins, glyph-adorned jackets).
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Her expressive eyes and “animated” gestures convey her excitement and warmth, she is literally known for her beaming smile.
Personality Changes:
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Retains her quirky, passionate, and imaginative drive, but now even more grounded thanks to years of facing both magical and very human problems.
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Has grown more self-assured as a leader and quick-witted “problem solver,” though she still makes impulsive choices, now learns from them faster and seeks advice more often.
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Remains extremely empathetic, no longer bears burdens alone, invites others to share their feelings, and actively fosters community (learned from her losses and victories).
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Takes great joy in both human and Boiling Isles traditions; fearless about blending cultures and introducing “home” to both worlds.
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Deeply values honesty; has become more direct when addressing fears or insecurities, especially with Amity and her friends.
Occupation/Career:
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Recent graduate of the Boiling Isles University, studied Interdimensional Studies, Glyph Magic, and Children’s Literature.
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Apprentice mentor for young witches and human-BI exchange students, helping them navigate cross-realm customs and magic.
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Aspiring magic children’s book author, working on stories for kids who don’t fit ordinary molds, collaborating with Amity on some projects.
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Sometimes travels with Eda for “weird stuff” consulting gigs or helps King on adventures.
Skills & Abilities:
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Mastery of glyph magic (re-adapted after losing the Titan’s blessing), now a creative spell inventor finding practical ways to empower “non-traditional” witches.
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Skilled bilingual communicator (Spanish/English), fosters harmony between different groups.
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Proficient with chaos management and creative improvisation, whether wrangling wild magic or orchestrating school events.
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The go-to person for “Big Emotional Talks”, capable of giving pep talks and heartfelt, growth-oriented advice.
Relationships:
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Deeply in love with Amity Blight; their relationship is built on openness, mutual growth, and shared nerdy pursuits. Both actively support each other's careers and dreams—Luz is preparing to propose, planning a gesture that blends romance, surprise, and their favorite magical motifs.
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Still close with her mom, Camila, regularly crosses realms or calls home, often including Amity in family traditions.
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Loyal to her old Hexside friends (Willow, Gus, Hunter), keeping the “found family” circle alive through reunions and magical group chats.
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Respected, warm relationship with Eda (mentor & “weird aunt”), King, and the wider Boiling Isles community, serves as an ambassador and bridge between cultures.
Major Life Events:
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Helped rebuild and heal the Boiling Isles post-Belos/Collector (serving as a symbol of hope and interdimensional unity).
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Published a small illustrated zine for kids recovering from trauma, based on her own struggles and magical adventures.
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Developed new glyph systems/studies in the wake of the Titan’s passing, pioneering accessible magic education.
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Planned a proposal to Amity that draws on key elements of their shared story, including Good Witch Azura homages and support from friends.
Internal Motivations:
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Committed to ensuring both humans and witches feel seen, safe, and included—wants to use her story to inspire innovation, courage, and compassion.
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Continues to “chase the weird,” blending magic, imagination, and love into everything she does.
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Strives for a balance between heroism and self-care—embracing that it’s okay to ask for help and not solve every problem alone.
Name: Amity Blight
Age: 22
Physical Description:
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Medium height, lean with an athletic, curvier build inherited from her family.
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Wears her hair long in a ponytail, faded lavender with brown roots and magenta crystal ties (mirroring her epilogue design and Grom Queen tiara).
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Bright golden eyes, pointed ears, and a Flapjack tattoo on her arm (matching Luz and friends).
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Favours smart, practical, and slightly edgy clothing, well-tailored black shirts or jackets, abomination-themed accessories, sturdy boots, and gardening gloves from her plant/abomination work.
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Keeps some signature touches: black triangle earrings, black nail polish, and nods to her bookish side.
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Exudes confidence, thoughtful presentation, and sometimes a touch of “nervous perfectionism.”
Personality Changes:
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Retains her ambition and sense of responsibility, but has grown much warmer, more playful, and deeply caring, especially toward Luz and her friends.
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Fiercely loyal and protective, learned to be patient, open, and forgiving through her relationships, overcoming her old anxieties about losing loved ones or not living up to expectations.
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Strives for honesty and directness; now comfortably apologizes for mistakes and seeks advice when needed.
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Relishes being a mentor, helps others who struggle with confidence or parents’ expectations, especially kids seeking chosen family.
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Still has a competitive spark, but now channels it toward shared goals over personal glory.
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In private, enjoys silly moments and creative daydreaming, now unafraid to express vulnerability.
Occupation/Career:
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Specialist in Abomination Engineering and magical horticulture; works at or runs a research lab in the Boiling Isles that creates safe, humane abomination constructs and magical plants for schools, hospitals, and innovative tech.
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Teachers’ assistant/mentor for young witches at Hexside or university, especially helping prodigies overcome toxic perfectionism.
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Sometimes co-authors magical children’s books with Luz, providing creative expertise and abomination illustration.
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Has begun advocacy for ethical magical science, inspired to right her family’s past wrongs in Blight Industries.
Skills & Abilities:
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Master of abomination magic and engineering, a creative innovator in combining plant and abomination magic.
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Natural mentor and leader, can organize teams, mediate disputes, and foster talent in others.
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Expert planner: excels at both detail and big-picture views, whether prepping experiments or organizing surprise dates.
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Strong problem-solving skills, but sometimes second-guesses herself in unfamiliar, deeply personal matters.
Relationships:
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In a loving, mutually supportive relationship with Luz, their dynamic is marked by open communication, shared dreams, and playful rivalry. Often brainstorms story ideas together, learns new spells together, and helps one another through emotional highs and lows.
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Planning to propose marriage to Luz: seeks a proposal that is meaningful, maybe involving a magic ritual, tokens from their story, and their closest friends and family.
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Reconciled and closer with her dad and siblings; maintains strict but respectful boundaries with her mother.
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Cherished friendships with Willow, Gus, Hunter, and larger Boiling Isles “found family.”
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Still devoted to Ghost, her palisman, often draws inspiration from caring for magical creatures.
Major Life Events:
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Officially forgave and rebuilt bridges with Willow and many Hexside friends.
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Published her first magical botany journal, contributing to reforming Blight family reputation.
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Helped rebuild the Boiling Isles post-Collector, ensuring safe, inclusive magic for all.
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Supported Luz through human/witch diplomatic projects, finding purpose in advocacy.
Internal Motivations:
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Driven to create a world where people can choose their own narratives, free from oppressive family or societal constraints.
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Wants to be someone Luz and her friends can lean on, but is learning it’s okay to lean on them, too.
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Deeply values love, safety, and community, always striving to help others find confidence and belonging.
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Wants to redefine “success” for herself and future generations of witches, lead with kindness and innovation.
The_Literary_Lord on Chapter 1 Tue 09 Sep 2025 10:36PM UTC
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Owlhousefangirl on Chapter 1 Thu 11 Sep 2025 01:16AM UTC
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