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Tales From The Clocktower

Summary:

An anthology of horroresque stories featuring characters from 9-1-1, inspired but the game Blood on the Clocktower
You don't need to be familiar with the game or its mechanics to follow along, though. The stories stand on their own, loosely interpreting the character abilities for the game and intertwining with plotlines from the show.

Welcome to Angels Bluff, a town that exists nowhere in particular. Here, time is soup, physics is often bent and magic ripples underneath the skin, haunting or toying with the fate of its people. The Storyteller stands alone, secluded in their clocktower, watching with hood and cloak as tales of demons, heroes and fools unfold, penning each in an ancient grimoire.

In Chapter 2, Buck overcomes death and finds himself battling demons in a world that is familiar but not quite home.

In Chapters 3 & 4, Eddie is stalked by agents of darkness and finds him self grappling with demons both literal and metaphorical.

Notes:

9-1-1 meets Blood on the Clocktower in this attempt at a horror adjacent anthology.
Each story will focus on one or two characters from the game and a loose (sometimes very loose) take on their abilities. However, other characters and/ or nods to them will be included as well.
There’s no real flow, each story will stand on its own and timelines from the show will be muddled.

TW: There will be violence, breakdowns and blood. Characters will die (or appear to die).

(See the end of the work for more notes.)

Chapter 1: The Storyteller's Curse

Chapter Text

In a sea town lashed by storm and tide,
Where secrets on the saltwinds ride,
The roofs are warped, the windows stare,
And whispers haunt the midnight air.
Above it all, through fog and hour,
Ticks away the old clock tower.

 

Here legends cling like salt to skin,
Of forces stirring deep within.
Demons grin, wide and bright,
Stalking souls in the night.
Their minions twist, corrupt, and haunt,
Moulding the chosen to their master’s want.

 

The townsfolk take to the streets by day,
Suspicious minds always at play,
Seeking speakers of venomous words,
To be executed upon shining swords.
Outsiders with their unique quirks
Often throw spanners in the works,
While travellers from far and wide
Bring boons or curses for either side.

 

I am the keeper of the grimoire,
Of every story, triumph, and scar.
All-knowing, always watching,
But from my post, never straying.
I listen, whisper, and stoke the flame,
For in this town, it’s all fair game.

So gather close, ye curious kind,
For tales unlike any other you’ll find.