Work Text:
Intro:
It's summertime and your PokéScouts troop is ready to beat the heat! You've decided to take up ice cream making to get ready for the town's big summer party. You can make lots of pokémon friends to help you along the way. Tip: This game uses the same type of stats as PokéScouts (First Year), so you can play both using the same characters.
Badges:
PokéScouts Are Always Prepared - Make a pokéball
I Choose You - Use a lure (hard mode: catch a lured pokémon)
Growing Up - Evolve a pokémon
Delicious Memories - Make ice cream (hard mode: make ice creams with 3 different flavors)
How Mooving - Catch a milk pokémon
Frozen Heart - Catch an ice pokémon
Foraging Ahead - Catch a foraging pokémon
Ice Scream - have a successful party (hard mode: have the best party ever)
Stats:
Every member of the troop has a total of 3 stat points to distribute among Artistic, Cheerful, and Encouraging. Artistic skill gives a boost for making things, Cheerful skill gives a boost for catching pokémon and cooking, and Encouraging lets you boost other members’ rolls and your pokémon’s work.
Except for rolls to determine which pokémon is encountered, before rolls are made, any member of the troop can encourage one other member of the troop per round to add the value of the giving member’s encouraging stat to the receiving member’s roll.
Rules:
There are 30 meetings before the party. Every meeting, the troop votes on doing an activity that is currently available to them (or the troop leader decides). The activities are preparing items, pokéhunting, working with pokémon, and foraging. Gifting and trading items and pokémon is always allowed, because PokéScouts share!
Preparing Items:
The troop can make items to use for catching pokémon and making entries for the fair. Each troop member can make 5 + Artistic items per meeting.
Items:
Pokéball
Lure (specific for a given species)
Ice Cream (costs 1 milk, 1 flavor, and 1 ice)
Pokéhunting (each troop member needs at least 1 pokéball):
The PokéScouts troop looks for pokémon in the field or the ice skating rink at the mall. If a troop member has lure for a species that lives in the place the troop is exploring, that pokémon will immediately appear and the troop member can try to catch it. Once all lures are used, roll a d6 to determine which pokémon appears next. Pokémon will appear until no troop member has a pokéball, or the troop votes to leave.
A pokémon which has appeared can be caught by a troop member by using a pokéball. Whether it is caught is determined by d6 + Cheerfulness.
1-2 — The pokéball misses and the pokémon runs away.
3-4 — The pokéball shakes once and the pokémon escapes but doesn’t run away.
5+ — The pokémon is caught.
Optionally, roll a percentile check to determine whether the pokémon is shiny (0-99 is not shiny, 100 is shiny).
Field:
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Tauros (milk)
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Miltank (milk)
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Milcery (milk)
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Tepig (foraging)
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Lechonk (foraging)
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Oinkologne (foraging) (cannot be lured)
Skating Rink:
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Vanillite (ice)
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Vanillish (ice) (cannot be lured)
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Vanilluxe (ice) (cannot be lured)
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Furfrou (foraging)
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Vanillite (ice)
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Vanillite (ice)
Working With Pokémon (each troop member needs at least 1 pokémon):
The PokéScouts troop looks after the pokémon the members have caught. All pokémon gain +1 Bond with their troop member and certain types of pokémon gift the troop member presents based on the pokémon's Bond stat and the troop member's Encouraging stat.
Tauros: 1 + 2 X Bond + Encouraging milk
Miltank: 2 + 2 X Bond + 2 X Encouraging milk
Milcery: 1 + Bond + Encouraging milk
Alcremie: 1 + 2 X Bond + Encouraging flavor
Vanillite: 1 + Bond + Encouraging ice
Vanillish: 2 + 2 X Bond + Encouraging ice
Vanilluxe: 3 + 2 X Bond + 2 X Encouraging ice
Some pokémon can evolve with a high enough Bond stat. A pokémon will gift a troop member only once a meeting, either before or after evolving.
Vanillite can evolve to Vanillish at 3 Bond or higher. Vanillish can evolve to Vanilluxe at 5 Bond or higher.
Lechonk can evolve to Oinkologne at 3 Bond or higher.
Milcery can evolve to Alcremie at 2 Bond or higher, when presented with a flavor the Milcery likes. The troop member may present a Milcery with any collected flavors. Roll a d20 five times and consult the flavor list (in the Foraging section) to determine which five flavors the Milcery likes (reroll to avoid duplicates). 1 point of a selected flavor may be spent to evolve the Milcery to Alcremie. Keep track of which flavor the Alremie is because it will gift that flavor.
Foraging:
The PokéScouts troop goes adventuring in the local forest to find delicous things to flavor the ice cream with! Certain pokémon can also help find flavor items, and these pokémon gain +1 Bond. Each flavor point is a random flavor, and may be determined using the flavor list. (A computer-based rng is recommended to avoid numberous d20 dice rolls.) Each troop member can find 1d6 flavor points.
Tepig: 1 + Bond + Encouraging flavor
Lechonk: 1 + Bond + Encouraging flavor
Oinkologne: 2 + 2 X Bond + Encouraging flavor
Furfrou: 2 + Bond + 2 X Encouraging flavor
Flavor List:
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Pecha
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Oran
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Cheri
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Chesto
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Rawst
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Aspear
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Leppa
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Persim
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Lum
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Sitrus
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Figy
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Wiki
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Mago
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Aguav
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Iapapa
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Razz
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Bluk
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Nanab
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Pomeg
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Qualot
Summer Party:
The PokéScouts troop and their pokémon bring the ice cream to the party! Each Ice Cream the troop brings is worth 1 + Cheerfulness Party Points. 3 flavors (determined using the flavor list in the Foraging section) are trendy. Ice Cream with a trendy flavor is worth an extra 5 Party Points. The party is successful with 50 Party Points, and is the best party ever with 150 Party Points!
