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You and your horse approach the circus in Nilmer’s Highland. It’s been a long day of exploring the newly opened Marchenghast castle, but you still have work to do. Druid reports indicate that the ringmaster Ydris has obtained a new bunch of horses for his circus. You sigh, remembering last time he tried getting new animals…
Somewhere in another reality, a math teacher yaps about some formula you’re never going to use, and a school-issued laptop buzzes with heat, but your mind has tuned it all out.
Sure enough, once you and your horse push through the fabric doors of the circus, Ydris is surrounded by 4 dark-coloured, draft-looking horses. Something about them, though, feels odd…
“Where did you get those horses from?” you call out.
Ydris faces you, and so do the horses. You feel as if you are being inspected, like they can see something deep and private within you.
“Ah, you return, little dove.”
Your eyes wander around the walls of the circus. Pandorian magic flows through the air and every surface. You can’t pretend you aren’t intrigued by it all.
“These horses are here of their own accord. I now know better than to make my own.”
One of the horses finds its way to your side. It sniffs your steed, then taps its nose against your arm while looking at you with its big eyes.
Its big, indigo eyes. Not like any you’ve ever seen on a horse before. You stroke its snout gently.
“This isn’t a normal horse,” you say.
The ringmaster smiles. “Of course they aren’t to you, ma chérie.”
You have questions. So many questions. Jorvik is an island full of mystery, the thrill of which being what keeps you bonded with your steeds and connected to the magic.
“Curiosity is natural. Do not be afraid to express it,” says Ydris. He must be able to read minds.
Is this your chance to get the answers you have been dreaming of for ages? A surge of hype takes over — it’s worth a shot.
“Does Pandoria have Druids too?”
Your horse perks up. Clearly you aren’t the only one who was curious.
“It does. But they are nothing like yours.”
“Did they interact with the Keepers of Aideen?”
The horse who approached you grows tense. Was your question wrong? Should you have known the answer already?
“They did. Oh, yes they did,” Ydris says darkly. “Why do you think they are called the Keepers of Aideen, my sweet?”
Why are the Druids so secretive about Pandoria? Now, you’re captivated. Will he understand your next question?
“What happens to the time spent in Pandoria?”
“It goes in the Pandorejar!”
In a distant world, your head jerks up as the school bell rings.
“Have a good weekend, see you guys on Monday,” your math teacher calls.
An avalanche of stuff hits you as you open your locker, but it doesn’t faze you.
Pandorejar. You wonder what it means. Your mind is racing with possibilities. New lore just dropped! And it’s about Pandoria, your favorite part of the game!
There’s snow on the ground as you exit the school. No one else seems to be leaving. Just as you begin to think it’s odd you’re alone, a bunch of people appear around you. Whatever, you soon forget.
Wait, you’re missing your coat. Did you leave it in your locker? Well, it’s warm outside; you can get it tomorrow.
But there’s snow on the ground. Why is there snow on the ground when it’s so warm?
You check your watch. It’s 4:82 PM.
~
Your eyes fly open, and you sit up on your bed. The dim window on your left allows you to see your faint reflection on the computer screen across the room.
It’s Saturday morning. Marchenghast Castle is yet to be released. Your school computer can barely load a slideshow.
You’re in a world where Pandoria is a largely untouched piece of your favorite game. But now you have something new to think about: the Pandorejar.
Sure, it isn’t canon. It was merely a figment of your imagination. But it still exists within your mind.
We don’t know much about Pandoria. While the Pandorejar a ludicrous thought, nothing directly contradicts it yet. Until then, why can’t you entertain the idea?
When a fictional truth is unconfirmed, anything goes. What’s right is up to you. That’s the magic of literature.
