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wish fulfillment

Summary:

Inspired by this post by @bj-cunty-cunt on Tumblr. TL;DR: what if Harry let Kim punch out some of the Suzerainty tokens?
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REACTION SPEED [Challenging: Success] - Hold on! Out of the corner of your eye...
PERCEPTION (SIGHT) - The lieutenant is staring over your shoulder. His fingers are twitching, but only barely.
COMPOSURE [Formidable: Success] - He wants to do it. Let him punch out the tokens.

Notes:

the first chunk of this fic is directly taken from the game; everything after "punch out the cardboard pieces, one by one" is my own writing.
i tested it on mobile, and the work skin should work just fine on both desktop and mobile. let me know if you have any issues!

(See the end of the work for more notes.)

Work Text:

Suzerainty: The Board Game - In your hands you hold a brand new copy of the game 'Suzerainty'. It's snugly wrapped in a skin of plastic...

Suzerainty: The Board Game - The cover features a charming illustration depicting a mass of grinning labourers loading goods onto a ship while a richly dressed administrator oversees their work.

1. - Shake the box.
2. - Remove the plastic wrap.
3. - [Leave it perfect and undisturbed.]

Suzerainty: The Board Game - The box has a nice heft to it. You hear the rattle of individual wooden tokens and feel their weight shifting back and forth...

Inland Empire - What treasures wait in store for you?

Suzerainty: The Board Game - Even before you open it, you can tell that this will be a meaty game of grand strategy and complex player interactions.

1. - Shake the box.
2. - Remove the plastic wrap.
3. - [Leave it perfect and undisturbed.]

Suzerainty: The Board Game - The plastic wrap rips off as easily as a bodice in a tawdry historical romance.

1. - Open the box.

Suzerainty: The Board Game - There's a hiss as the lid slides off. Inside you find a thick, full-colour rulebook and more than a dozen pouches of various wooden components.

Perception (Smell) - Ahhh! Savour that new board game smell! A mix of wood, paper, and ink, all wrapped in the sweet must of cardboard.

1. - Examine the components.

Suzerainty: The Board Game - You open up a number of pouches containing wooden tokens. There are also several punchboards with other cardboard components that will need to be punched out before you can play.

1. - Punch out the cardboard pieces, one by one.

Reaction Speed [Challenging: Success] - Hold on! Out of the corner of your eye...

PERCEPTION (SIGHT) - The lieutenant is staring over your shoulder. His fingers are twitching, but only barely.

Composure [Formidable: Success] - He wants to do it. You should let him punch out the tokens.

1. - Wave the frame of pieces in front of him. "Kim, help me with these?"
2. - No, I'm greedy and selfish. [Punch out the tokens alone.]

KIM KITSURAGI - The lieutenant clears his throat, embarrassed at your perception of his eagerness. "I have no interest in doing this."

DRAMA [Trivial: Success] - My skills are wasted on this one, milord! An obvious lie!

INTERFACING [Medium: Success] - There is no way Mister Confiscated-Indulgent-Spinners-And-Smokes-Once-A-Day can resist a sensory experience as simple and pleasurable as popping cardboard tokens out of their frames. Show him how good it feels!

1. - Slowly, indulgently begin popping the tokens out of their cardboard frames- right in front of the lieutenant.
2. - This is getting a little weird. I'm not doing that.

Suzerainty: The Board Game - The satisfying *chhhk* each token makes as you press down on it visibly tortures the lieutenant.

INTERFACING - Keep going! He'll give in soon.

Suzerainty: The Board Game - You get halfway through the second frame of tokens before the lieutenant silently reaches down and begins helping you.

KIM KITSURAGI - He pops them out at a far faster rate than yourself- almost like he's daring himself to outpace you. By the time you finish your current set of tokens, he's already cleared out all of the others.

1. - "I knew you wanted to do it!"
2. - "Thank you, Kim."
3. - Check out the wooden tokens.

KIM KITSURAGI - He looks at you, his otherwise stoic expression betrayed by a softness in his eyes.

ESPRIT DE CORPS [Godly: Success] - There are very few people Kim would spare this kind of patience for. The others are all dead, but you remain. Why does he care about you?

EMPATHY [Impossible: Failure] - Because you're a broken person, Harry. He pities you. Hurting you would be a form of animal abuse.

DAMAGED MORALE -1

KIM KITSURAGI - As if he senses the shift in you, he speaks up quickly. "It was no problem, detective. It's just a board game."

Volition [Challenging: Success] - He's right. It's just a board game. We can come back to it later.

1. - Check out the wooden tokens.
2. - Put the game away.

You - You put all the pieces of the board game back inside their box, and the box is stowed away. The lieutenant watches from a distance, then nods to you.

KIM KITSURAGI - "Let's get back to the case."

END ■

Notes:

there we go! short and (bitter)sweet. i saw bj-cuntycunt's post earlier today and it just wouldn't let me go, so i decided to write something about it.
like i mentioned at the start, the text up until "Punch out the cardboard pieces, one by one" is directly taken from the game; everything after that point is my own writing.
also worth noting that i'm using a slightly tweaked version of the disco elysium work skin by SarunoHadaki. thanks so much for posting this skin!
this was a really fun challenge. forcing myself to learn a little bit of CSS and HTML to use/tweak this skin was definitely worth it! i used a little bit of HTML in my last fic for Ult!Dirk, but this work was a different beast entirely. it was also very time-consuming! i don't know if i'll use this work skin next time i write for DE, but we'll see! for this fic in particular, i think the formatting was worth it. :]
if you liked this fic or have literally anything at all to say, please feel free to leave a comment! comments keep me going.