Heroes and Villians
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Summary
May wakes on the Nautiloid with nothing but her name, a worm in her head, and beautiful bloody thoughts that both scare and excite her in equal measure.
Together with fellow warlock, Wyll Ravengard, and a band of equally misfitted and tadpoled companions, she must find answers about her past and these dark urges before they start taking the ones that she cares about; put a stop to a cult and their new god bent on world domination; and possibly, if there’s still time, wrangle free from one or two warlock pacts in the process.
Follows the plot of the game through all three acts, following my Half-Drow dark urge.
Series
- Part 1 of Heroes and Villians
