2 Bookmarked Items in Helpie (Glitch Techs)
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Summary
It was a slow day, and Mitch was (reluctantly) working on a slow mission.
Somehow that led to him angering an actual, bona fide witch.
The witch curses him to be trapped in a multi-cart for the Hinobi Entertainment System, claiming to hold 1081 games. Specifically, retro games. (The worst kind.)
Now, Mitch must work through his worst nightmare, and actually engage with the games of the past he despises so much.
Can he do it, or will he be trapped forever?
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Summary
Miko Kubota and Hector Nieves, also known as Five, had enjoyed a consistent and fulfilling life. As Glitch Techs, they lived the dream of being part-time heroes, tackling the dangers of glitched games. Miko, the fast-paced girl, and Five, the meticulous planner, were an unstoppable team.
But now, new and returning foes threaten their city—and the world at large.
Fortunately, new heroic factions have emerged to aid Hinobi. A new mysterious faction, the mystical Guardians, assists in fighting alien threats from beyond their world.
With these new allies and friends, Miko and Five face glitches, villains, and other extraterrestrial dangers threatening their home. Together, they embark on a journey to become the heroes their city—and the world—needs.