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Summary
Trapped in a dead-end job on the grimy hive station of Orphan's Light, Jack Hayes is drowning in a debt that keeps his mother frozen in cryosleep. Every desperate gamble to break free has only sunk him deeper. His only way out is a Faustian bargain: an indentured servitude contract with the shadowy corporation Astroglint, promising to clear his debt in exchange for years of perilous salvage work on the galactic frontier.
Thrown into a dangerous new world, Jack must navigate hostile crews, corporate treachery, and the deadly, ghost-filled wrecks of ancient starships. His allies are few, and his friends fewer still. But maybe, there's still hope scattered across the stars.
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Summary
The war is over. ADVENT has fallen, and XCOM stands victorious.
But victory doesn’t bring peace, not really. The world is fractured, scarred by years of occupation and rebellion. Old systems have collapsed, and what comes next is uncertain.
In the ashes of conflict, survival remains a daily struggle.
A lone scavenger, drifting through the ruins of a recently attacked ADVENT outpost, finds more than just scrap and salvage. He finds a wounded Viper, one of the aliens who once served the enemy. She should be dead. He should walk away.
But something in her eyes lingers.
In a world where mercy can be fatal, one small act of compassion may change everything.
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Summary
A simple mission turns out to be not so simple, leaving XCOM operative Leon 'Firecracker' trapped beneath the rubble with the last person he should trust... With no backup, no exit, and their survival tied to fragile cooperation, enemies become something… not quite friends, but not killers either. Just two survivors, waiting for the end — or maybe something else.
Oneshot

