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Scrambleverse: A Fic for All and None

Summary:

What is justice, and how does one live justly? Socrates wondered that, and now he's dead. But if he were alive, he'd be jealous that he didn't write this particular examination of one of the fundamental questions of life. Rub it in his ancient Greek face by immersing yourself in this potpourri of over a dozen different worlds running into each other, where deep philosophical inquiry repeatedly trips over bear-punching, batshit insanity, dirty jokes, and stealth puns bad enough to make you reach for some hemlock tea.

Notes:

Notes will contain some context on the characters and concepts from, and allusions to, crossover-ed works. With gratitude to my brother for his invaluable contributions to the philosophical dialectic, and to the pain medication for its unknown contribution to whatever insanity this turned into.

Chapter 1: Prologue: Someone Punches a Bear

Notes:

(See the end of the chapter for notes.)

Chapter Text

  The bear pirouetted through the air, the very picture of ursine grace, spinning out the dance of a tired and world-weary traveler, who, having seen more than a fair share of the harsh reality of the world, gently resolves to sleep in the security of a warm and comfortable bed, limbs giving up their duty to uphold the body's frame and body throwing itself to sweet oblivion. In dreams of a lighter place, a gentler world, one where it had not just been punched in the face, the bear landed in the snow in a crumpled heap.

  But such dreams are, alas, not for us to know. Let us rewind to where we may watch with more context. The bear awakens from dreaming to flip unceremoniously into a fist, which retracts. The bear leaps backwards as if lunging in reverse – in fact, exactly like lunging in reverse – into a crowd of its bear brethren. Running in reverse, a pugilant prisoner backs into the snowy, broken ruin of the prison building. A guard is un-mauled, loses an expression of surprise and terror, to be replaced with anxiety – all of this, of course, beneath a face-concealing iron helmet – as he moonwalks back into the building to un-check what is un-going on outside. A villain un-departs, a dragon is un-mounted, a speech un-given, another guard is un-murdered, and two prisoners are un-released. Events before this become hazy and indistinct as the story, at last, begins to un-rewind.

Notes:

Bears are dangerous unless you can punch their lights out in one hit.