Chapter 1: Star Saber
Notes:
The Star Saber I have here is primarily his anime/manga self (since he's heroic and not a genocidal maniac). That being said, his devotion to Primus is from IDW 1....just toned down a LOT.
Chapter Text
Saber/Star Saber
Allegiance: Autobot
Function: Unit Commander
“True devotion to Primus is shown through one’s compassion.”
Profile: Saber, better known as Star Saber, is one of the rising stars of Autobot High Command. Although relatively young by Cybertronian standards, his gentle nature, unusual maturity, and quiet dignity spurred Autobot Leader Optimus Prime to promote him to a command position shortly before his fateful voyage on the Ark . Saber would gladly spend his last drop of fuel to defend the weak and protect the helpless. Powerful, compassionate, and intelligent, Saber is in many ways the best that the Autobots have to offer. However, for all his nobility, Saber is somewhat out of touch with his fellow Autobots. He was raised in isolation in the Temple of Boltax, and holds notions of chivalry, battlefield honor, and respect for the Bearer of the Matrix that are considered painfully outdated by most other Autobots. Further, he is a devout follower of Primus, a creator-god that most Transformers, Autobots and Decepticons alike, have deemed an irrelevant myth. Some of the less compassionate Autobots mock him behind his back as an outdated relic or a religious zealot. But none of them can deny Saber’s courage and compassion.
Abilities: Saber is quite possibly the most skilled sword fighter of all Cybertronians. His sword, the Saber Blade, can slice through 2 ½ inches of solid steel. But this is not all the sword can do. When a situation is especially dire, the Saber Blade gathers power from an unknown source, enabling Saber to strike blows with a force so intense it has been compared to the power that would be exerted by the gravitational pull of a planet. While Autobot scientists such as Perceptor and Wheeljack have attempted to explain away its abilities through scientific reasoning, Saber believes that his sword is powered by Primus himself. Whatever the case, the attack is so devastating that Saber almost never uses it. He also wields a gun called the Saber Laser, which can shoot a hole through an enemy Decepticon from a distance of 15 miles, and can lift 40,000 pounds. In his Cybertronian spacecraft mode, Saber can achieve orbit under his own power. He can reach speeds of up to 50,000 miles per hour and travel up to 30,000 miles before stopping to refuel. He can combine with a piloted drone called the V-Star in both robot and vehicle modes to become Star Saber. In vehicle mode, the V-Star allows him to travel an additional 30,000 miles (though it does reduce his speed). In robot mode, combining with the V-Star greatly increases his durability and allows him to lift close to 600,000 pounds. He can further combine with his teammate Victory Leo to form the even more powerful Victory Saber.
Weaknesses: Saber has very few, if any, physical weaknesses, but his somewhat outdated ideas of chivalry and honor leave him particularly vulnerable to being manipulated by unscrupulous Decepticons, and his distaste for fighting with long-range weaponry often leads him to rely on his blade even when using his Saber Blaster would have been the more tactically savvy decision. His concern and care for others, particularly his adopted human son Jan, can also be used against him. On the whole, however, he is still one of the best warriors in the Autobot ranks.
Tech Specs
Strength: 9
Intelligence: 9
Speed: 10
Endurance: 10
Rank: 9
Courage: 10
Firepower: 8
Skill: 9
Chapter 2: Deathsaurus
Notes:
The Deathsaurus here is a mix of the original anime Deathsaurus, the original manga Deathsaurus, and IDW 1 Deathsaurus.
(See the end of the chapter for more notes.)
Chapter Text
Deathsaurus
Allegiance: Decepticon
Function: Warworld Admiral
“For an apex predator, everything is prey.”
Profile: Rumors abound through the ranks of both the Autobots and the Decepticons that Admiral Deathsaurus, the most infamous of the Decepticon Warworld commanders, is a monstrous predator…and these rumors are true. Savage and cruel, Deathsaurus’ hunger for power, territory, and fuel is insatiable. But despite his ferocity, Deathsaurus is no mindless beast. Cunning and sly, his ability to strategize and command troops rivals that of Megatron himself. Deathsaurus is so intelligent and so powerful, in fact, that he effectively operates entirely outside of Megatron’s control. Yet unbelievably, this monstrous Decepticon warrior is considered a soft touch by the other Decepticon officers—-because he shares his throne with his consort, a female Decepticon named Esmeral. He is utterly devoted to her, and because of her influence, he treats the troops under their command with much more respect than the average Decepticon officer. As a result, his troops are absolutely devoted to him. Further, in spite of his contempt for humans and other organic species, it’s something of an open secret that Deathsaurus has a soft spot for children of all species and is extremely reluctant to harm them. No one really knows quite where to have this self-proclaimed Emperor of Destruction—and that’s just how Deathsaurus likes it.
Abilities: Deathsaurus is extremely durable and incredibly strong. In his robot mode, he wields a massive longbow which accurately fires arrows that can pierce through ½ inch steel from a distance of nearly 5 miles, a large flail that can smash through all but the strongest armor, and a massive scimitar that can cleave a redwood tree in half with one swing. In addition to his close-range weapons, he also wields the Living Metal-Destroying Cannon, which causes a series of cascading, and usually lethal, system failures in its targets. However, since the Cannon is powered by Deathsaurus’ own fuel reserves, it can only be fired a few times before Deathsaurus is drained of his power and must withdraw from the battlefield. In his beast mode, Deathsaurus stands over 60 feet tall. He can fly up to 250 mph for up to 400 miles and breathe 3,000 degrees Centigrade flame up to 40 feet in this form. His teeth and claws are razor-sharp and can shred steel beams as though they were made of paper; his wings can be used as blades and can convert sunlight into energy to give his attacks even greater power. In both modes, Deathsaurus has heightened senses. His eyesight in his beast mode is good enough for him to spot a dime from 4,000 feet up; in robot mode, his four eyes enable a much wider range of vision than the average Cybertronian. He also has a very advanced sense of hearing and smell.
Weaknesses: Deathsaurus’ hatred of Star Saber is so intense that it borders on pathological. His extreme focus on Star Saber when in battle can cause him to ignore threats to his safety, and his troops sometimes have to physically force a wounded Deathsaurus off of the battlefield in order to prevent him from pursuing his obsessive vendetta. His concern for his consort and his troops is also sometimes used against him by rival Decepticon generals, and his huge size makes him highly fuel-consumptive. Still, Deathsaurus is extremely difficult to defeat in a straight fight.
Tech Specs
Strength: 10
Intelligence: 10
Speed: 6
Endurance: 10
Rank: 10
Courage: 9
Firepower: 10
Skill: 10
Notes:
As always, thanks for reading!
Chapter 3: Esmeral
Notes:
Esmeral is a canonical character from the Victory manga. Since she's only had one appearance, most of this bio is extrapolation.
Chapter Text
Esmeral
Allegiance: Decepticon
Function: Ambassador
“A gentle word is more persuasive than any weapon.”
Profile: At first glance, most Transformers would assume that Esmeral is an Autobot. Gracious, charming, and kind, she effortlessly puts others at ease. Even the most battle-hardened soldiers let down their guards around her…and Esmeral is a master of using this to her advantage. As a Decepticon Ambassador, she has convinced thousands of worlds to surrender to Decepticon conquest without a fight. While some of her allies sneer at her reluctance to cause harm to the inhabitants of the planets she conquers, none of them can deny the fact that the resources and energy produced by her efforts are invaluable to the Decepticon cause. As Deathsaurus’s consort, she shares command of his troops, and she puts a great deal of time and energy into ensuring that they stay happy and healthy. Almost uniquely amongst Decepticons, she believes that she has a responsibility to protect those she rules over…and this attitude even extends to the races whom she helps her husband conquer. Esmeral paternalistically views other sentient species almost as children, who need help and guidance from the Transformers to achieve true civilization, and she vehemently protests any attempts to harm them once they surrender to Decepticon domination. Esmeral is also completely devoted to Deathsaurus and would rather die than see him suffer harm.
Abilities: Esmeral is a highly effective and persuasive diplomat. Given enough time, she can even persuade Autobot battalions that it is in their best interests to surrender themselves to Deathsaurus. Esmeral can speak over 16,000 languages, and she can almost effortlessly adjust to the social norms of any society she comes across. While she wields no weapons in robot mode, she is nevertheless extremely strong and durable in both modes. In her creature mode, she stands at 70 feet tall. She can fly up to 250 mph for up to 400 miles and breathe 3,000 degrees Centigrade flame up to 40 feet in this form, though she almost never uses the latter ability. Her teeth and claws are razor-sharp and can shred steel beams as though they were made of paper. In both modes, Esmeral has heightened senses. Her four eyes give her a much wider range of vision in robot mode than the average Transformer, and in beast mode she can spot a dime from 4,000 feet up. Her senses of hearing and smell are also abnormally sharp.
Weaknesses: Although Esmeral is strong and durable, she is not a skilled combatant and she carries no weapons beyond those granted to her by her beast mode. As such, Esmeral is vulnerable to attacks even from opponents who are much smaller and less durable than she is. Her devotion to her troops and to Deathsaurus—and even to her non-Cybertronian subjects—can also be used against her by her supposed Decepticon allies. Her large size makes her very fuel inefficient.
Tech Specs
Strength: 10
Intelligence: 9
Speed: 6
Endurance: 10
Rank: 10
Courage: 7
Firepower: 5
Skill: 10
Chapter 4: Blacker
Chapter Text
Blacker
Allegiance: Autobot
Sub-Group: Brainmaster
Function: Brainmaster Commander
“In discipline, there is strength.”
Profile: Blacker is the most experienced soldier under Star Saber’s command and has fought in thousands of battles over the course of the Great War. Serving as Lieutenant Commander and advisor to the comparatively inexperienced young commander, Blacker works hard to ensure that order and discipline are maintained in the unit. Gruff and frank to the point of bluntness, he isn’t always popular with the younger and more free-spirited members of Star Saber’s unit. Blacker has a very short temper and no tolerance for nonsense, and it isn’t uncommon for him to verbally berate his teammates for recklessness or incompetence. However, for all of his sternness, Blacker is absolutely devoted to his fellow Autobots, and, while his praise is hard to earn, it is always sincerely given. As his fellow Brainmaster Braver says, “No matter how much he snaps at you, Blacker will always give you his all”. Though he’s impatient and can be harsh, Blacker would gladly die for even the poorest soldier under his command.
Abilities: Blacker is a skilled soldier and a gifted battlefield leader. He is highly resistant to damage in both modes and often takes hits for his less durable teammates. In robot mode, he wields a sword that is sharp enough to cut through the armor of most Transformers. Blacker also carries an armor-piercing needle gun which can shoot razor-sharp metal needles at his opponents. He has excellent aim with this weapon and can hit an opponent from 45 miles away. In his dune buggy mode, Blacker has a range of 1,100 miles and can reach speeds of 130 mph, and he can travel over rugged terrain that his fellow Brainmasters would struggle to traverse. His tires have the ability to shoot out needles at his enemies with great force; these needles are even more effective than those that he shoots from his needle gun. Blacker can also combine with fellow Braimasters Laster and Braver to form Road Caesar.
Weaknesses: Blacker is very tough, but he also has a habit of pushing himself beyond his limits, attempting to take to the battlefield even when badly wounded. His refusal to admit to his own vulnerabilities has endangered his life on more than one occasion, and it is an endless source of frustration for his teammates. Blacker’s short temper and high standards also sometimes cause him to drive away the very teammates he wants so badly to protect.
Tech Specs
Strength: 10
Intelligence: 8
Speed: 6
Endurance: 8
Rank: 9
Courage: 8
Firepower: 8
Skill: 8
Chapter 5: Leozack
Chapter Text
Leozack
Allegiance: Decepticon
Sub-Group: Chestforce
Function: Assault Commander
“My name will thunder throughout the universe!”
Profile: Leozack is desperate to prove himself. Though he is the commander of the Chestforce and serves as Deathsaurus’ Lieutenant Commander while in the field, he still feels that his teammates and his leader do not respect him–and in this, he is partially correct. Though he is something of an aerial prodigy and is very capable in combat, Leozack is also extremely young. Though he’s intelligent, he’s also impatient, impulsive, and reckless; filled with the pride and vaulting ambition of youth. He even schemes to one day take Deathsaurus’ place as the Emperor of Destruction. Deathsaurus is aware of his schemes, but he is more amused than threatened by them, well aware that the callow youth is far too inexperienced to carry out a successful coup attempt. Leozack rarely listens to suggestions from his older and more experienced subordinates, and he sometimes risks or even outright sacrifices Decepticon victory through his attempts to show off his—admittedly not inconsiderable—combat acumen. His fellow Chestforce members generally obey his orders, but they are often annoyed by the antics of their immature young commander. As his fellow Chestforce member Drillhorn says, “The boy’s got potential…but only when he’s not tripping over his own overinflated ego.”
Abilities: For someone so young, Leozack is an incredibly skilled aerial combatant. There are even rumors that, once he gains more experience, he will pose a threat to Decepticon Air Commander Starscream’s supremacy of the skies. In his jet mode, he can reach speeds of Mach 2.8 and has a range of 2,400 miles; he can climb to an altitude of 50 miles and dive back to the ground within only a few minutes. He is armed with two air-to-air missile launchers and twin mortar cannon; further, a specialized quirk of his engine design allows him to leave laser-beam contrails in his wake when he reaches speeds of more than 1,500 miles per hour. This unusual engine also makes him highly fuel-efficient. In robot mode, Leozack wields the Electromagnetic Nunchaku, which has tips sharp enough to pierce all but the toughest armor and can inflict a 30,000 volt shock when fully charged.
Leozack is also partnered with Lionbreast, a small drone who serves as chest armor for Leozack and can transform both into a robotic lion and into Leozack’s Leo Blaster. Leozack has complete control over Lionbreast in all of his modes. In lion mode, Lionbreast’s teeth and claws are diamond-tipped and capable of cutting through almost any surface. As the Leo Blaster, the drone fires powerful plasma blasts from a range of nearly 20 miles.
Weaknesses: Leozack’s pride and impulsivity frequently lead him to dive into battles with more opponents than he can reasonably expect to handle. Further, while Leozack’s powerful engine makes him faster and more energy-efficient in jet mode, it makes his armor unusually weak and prone to fracture when he is in robot mode. The additional armor provided by Lionbreast only partially compensates for this liability.
Tech Specs
Strength: 8
Intelligence: 8
Speed: 10
Endurance: 7
Rank: 9
Courage: 8
Firepower: 8
Skill: 8
Chapter 6: Laster
Chapter Text
Laster
Allegiance: Autobot
Sub-Group: Brainmaster
Function: Ground Assault Commando
“I win battles—not friends.”
Profile: Of all the Autobots under Star Saber’s command, none are more skilled, or less personable, than Laster. An intensely competent professional, Laster spends hours of each day running through combat drills and practicing his sharpshooting and sword fighting abilities. This dedication to preserving and improving his combat acumen ensures that he is almost never caught off-guard on the battlefield, but it also removes even the semblance of a social life from Laster’s world. And this is how Laster prefers things. While he is loyal and dedicated to the Autobot cause, he finds his teammates to be an irritation, unable to understand why they would pester him with irrelevant chatter when there is so much work to be done. When he is forced to interact with them, he is coldly professional at best and outright unfriendly at worst. Even personal requests from Star Saber to drop his icy attitude and be somewhat less rude to his allies have little effect. As far as Laster is concerned, friends are a distraction that he is far more effective without.
Abilities: Laster is the most skilled combatant in Star Saber’s unit. While he’s not as old as Blacker, he has fought in almost as many battles, and he fights with a fluidity and grace that none of his teammates come close to matching. He avoids enemy traps and ambushes with such ease that it appears almost magical, and he is an expert at predicting the moves of his enemies. In robot mode, he wields a sword that can cut through the armor of most Transformers, and he is one of the few Autobots who could hold his own against Star Saber in a sword fight. Laster also wields a cryo-gun, which fires beams which lower the internal temperatures of selected areas of an opponent’s body to near 0 degrees Centigrade. The sudden decrease in temperature in the affected area causes armor to fracture and systems to fail. His aim is also excellent—he can shoot a screw-head dead on from a distance of 230 yards. In his sports car mode, Laster can reach speeds of 240 mph and has a range of 1,500 miles. He wields a larger version of his cryo-gun in this mode; an enemy caught in the blast radius will often find themselves frozen completely solid. He combines with his fellow Braimasters to form Road Caesar.
Weaknesses: While Laster is a very talented warrior, he is by no means invincible. His Strength and Endurance are actually relatively low, so he often struggles against opponents who are too powerful to be defeated by guile alone. His preference for working alone often leads him to avoid using his teammates for backup even in situations where going it alone would be highly dangerous for him. Furthermore, his icy demeanor makes him unpopular with his teammates; as such, they are sometimes reluctant to help him when he gets himself into trouble.
Tech Specs
Strength: 5
Intelligence: 8
Speed: 7
Endurance: 5
Rank : 8
Courage: 8
Firepower: 9
Skill: 10
Chapter 7: Drillhorn
Chapter Text
Drillhorn
Allegiance: Decepticon
Sub-Group: Chestforce
Function: Strategist
“Undermine your enemies and victory is yours.”
Profile: Endlessly patient and methodical, the veteran Decepticon strategist Drillhorn is highly respected by his allies for the sheer brilliance of his sinister schemes. His strategies are always planned out to the most minute detail, with not even the most unimportant points of a given battlefield going overlooked by his keen eye. However, it is not only in the battlefields of the mind that Drillhorn excels. When in combat, he is a highly effective and courageous warrior, and is more than capable of rallying entire squadrons to victory over the Autobots….when they choose to listen to what he has to say. As the oldest member of Deathsaurus’ unit, Drillhorn’s battlefield wisdom is often overlooked by his younger and more impetuous allies, who are often more interested in seeking their own personal glory than in advancing the cause of the Decepticons as a whole. His young combiner team leader, Leozack, is especially prone to ignoring Drillhorn’s advice, something which frustrates the strategist to no end. But Drillhorn usually gets the last laugh. While his young teammates may scoff at him as a musty old coot, his leader, Deathsaurus, holds him in very high regard, and is more than willing to put Drillhorn in charge of military operations when his younger teammates prove too willing to sacrifice Decepticon victory to their own egos.
Abilities: Drillhorn is extremely strong, and his metal hide is impervious to almost all conventional forms of artillery. His thick armor is also resistant to temperatures of up to 8,000 degrees Celsius. In his drill tank mode, Drillhorn can travel at speeds of 45 mph and burrow to a maximum depth of 70 miles. His ability to burrow underground also enables him to sneak into fortifications that would otherwise be inaccessible and to launch surprise attacks on enemy Autobots, few of whom expect attacks to come from beneath the ground itself. He can combine with his fellow Chestforce members to form Liokaiser.
Drillhorn is also partnered with Rhinobreast, a small drone who serves as chest armor for Drillhorn and can transform both into a robotic rhinoceros and into Drillhorn’s powerful x-ray laser, which has an effective range of 30 miles. Drillhorn has complete control over Rhinobreast in all of his modes. In rhinoceros mode, Rhinobreast’s horn is diamond-tipped and capable of goring through all but the toughest metals. The drone is also incredibly strong; capable of barreling over a dump truck with one charge.
Weaknesses: Drillhorn is very stubborn. Once he has crafted a plan, he will adamantly refuse to listen to suggestions or criticisms that might improve it. He is so unwilling to bend that he sometimes refuses to change his strategies even when changing battlefield situations require it. He is also noticeably opposed to innovation and new ideas; in his mind, the art of warfare peaked when he graduated from the Decepticon Military College, and has been going downhill ever since. Drillhorn is also fairly slow in both modes.
Tech Specs
Strength: 9
Intelligence: 9
Speed: 4
Endurance: 10
Rank: 8
Courage: 9
Firepower: 7
Skill: 8
Chapter 8: Braver
Chapter Text
Braver
Allegiance: Autobot
Sub-Group: Brainmaster
Function: Scientist
“The more I learn, the more I realize how little I know.”
Profile: Enthusiastic and eager, the up-and-coming Autobot scientist Braver is completely dedicated to furthering knowledge and learning. He can usually be found with his nose in the latest scientific tome or searching through databases from across the galaxy in search of the most promising new scientific development. If a fellow Autobot needs someone to teach them about recent developments in a given field, Braver is always one of the first to be asked. He is a patient and good-natured teacher, and his boyish enthusiasm for scientific advancements is contagious. However, Braver’s scientific interests extend beyond the purely academic. While he loves teaching and studying, he is an equally passionate inventor, having created a number of invaluable weapons and tools for the unit to which he has been assigned. But all of his inventions pale in comparison to the advancements he has made in the field of combination. Braver was responsible for the creation of the Multiforce combiners, small combiners made out of only two robots, and the creation of Road Caesar, the first and only full-sized combiner made up of fewer than five components. By doing this, he completely revolutionized Autobot combiner technology and allowed them to catch up to the Decepticons in this field for the first time in the history of the Great War. In spite of the praise he has received for his achievements, however, Braver has yet to have made a discovery or invention of which he is truly proud. While he acknowledges the importance of battling the Decepticons, the young scientist despises war, and he feels very little accomplishment in scientific advancements that serve only to create destruction on an even greater scale. His team leader, Star Saber, is aware of his distaste for the weapons he has created, and does his best to reassure Braver that his legacy will not be one of destruction.
Abilities: Braver is incredibly intelligent and possesses an eidetic, or photographic, memory. He can memorize an entire scientific treatise after only having read it once. He is also a prolific inventor and is skilled enough with technology to hack into enemy databases and defuse enemy bombs. In robot mode, he wields a sword that is sharp enough to cut through the armor of most Transformers and a powerful flamethrower which can shoot plumes of 3,000 degrees centigrade flame for up to 60 feet. In sports car mode, Braver can reach speeds of up to 250 mph and has a range of 1,400 miles. He wields a more potent version of his flamethrower in this mode; it has a range of nearly 120 feet and the flames can reach temperatures of nearly 4,000 degrees centigrade. He can combine with his fellow Brainmasters to form Road Caesar.
Weaknesses: While he is a reasonably agile and skilled combatant, Braver is nevertheless not primarily designed for frontline combat. As such, he has very poor durability and isn’t particularly strong; he is usually at a disadvantage in one-on-one battles. His distaste for war can also sometimes impede his effectiveness both as a soldier and as a scientist.
Tech Specs
Strength: 5
Intelligence: 10
Speed: 7
Endurance: 4
Rank : 7
Courage: 7
Firepower: 8
Skill: 9
Chapter 9: Lyzack
Chapter Text
Lyzack
Allegiance: Decepticon
Function: Information and Technology Specialist
“Technology powers the empire…and I power the technology.”
Profile: Much like her twin brother Leozack, Lyzack is cunning and ambitious. A coding and programming specialist with a particular knack for computer viruses, she was able to use her keen mind to secure a position as the highest-ranking technician aboard Admiral Deathsaurus’ Warworld. It is a position that she has had to fight to keep. Her small frame and her apparent delicacy lead many of her supposed allies to regard her as weak and unfit for her position, and more than a few have challenged her for her position. This is a mistake. Lyzack, for all her intelligence, is a real spitfire. Her temper and pride are every bit a match for her twin brother’s, and most challengers are taken completely off-guard by her ferocity in battle. She might not be a warrior herself, but she’s picked up more than enough tricks from her brother and the other members of the Chestforce to be more than a match for any other Decepticon technician. In addition to serving as head technician for Deathsaurus, Lyzack also serves as a companion and bodyguard to Deathsaurus’ consort Esmeral. Lyzack is loyal to Deathsaurus and completely devoted to Esmeral, and, though she is fond of her brother, she has no tolerance for his schemes. Unlike her brother, Lyzack is satisfied with and happy in her position.
Abilities: Lyzack is an expert programmer, hacker, codemaker, and codebreaker. She’s also responsible for running and maintaining all the technology aboard the Planet-Destroying Fortress, a job which she usually handles with great efficiency. While she is not heavily armed in robot mode, she does wield a laser pistol and a small dagger in robot mode for the purposes of self-defense, and she is also capable of using her brother’s Leo Blaster and Electromagnetic Nunchaku. In her jet mode, she can reach speeds of up to Mach 2.7 and has a range of 2,000 miles and is armed with twin mortar cannons. She can also merge with the Chestforce to form Liokaiser if her brother is injured or unavailable.
Weaknesses: Though she's undoubtedly fiery and aggressive, Lyzack is not a front-line combatant and would struggle in a fight against most Autobots. While she spars regularly with her brother and the rest of the Chestforce and can defeat challenges to her position from Decepticon technicians, this is no substitute for real battlefield experience. She’s also not particularly strong or durable.
Tech Specs
Strength: 4
Intelligence: 9
Speed: 9
Endurance: 6
Rank: 6
Courage: 7
Firepower: 6
Skill: 9
Chapter 10: Kakuryu
Chapter Text
Kakuryu
Allegiance: Decepticon
Sub-Group: Dinoforce
Function: Charge Soldier
“I’m so sorry, leader!”
Bio: Even for a member of the Dinoforce, who are not renowned for their intelligence, Kakuryu is incredibly awkward, unobservant, and dimwitted. While he is cheerful, good-natured, and eager to fulfill whatever tasks he is given by his Emperor, Deathsaurus, and his beloved commander Goryu, Kakuryu is easily distracted, easily tricked, and prone to goofing off at the most inopportune times---though he does usually get serious when faced with active combat. Because of his dimwitted nature, he often disrupts order within the Dinoforce and on the battlefield, and, as a result, often finds himself being scolded by Drillhorn or beaned over the head by Goryu's club. He is also a target of mockery for Leozack, Guyhawk, and Hellbat, a fact of which he is blissfully unaware. In spite of his general incompetence, however, Kakuryu is very loyal to his team and his leaders, and, when he is properly monitored and motivated, he is a dedicated soldier.
Abilities: Kakuryu can create fluctuations in the Earth's crust, which causes low-level earthquakes. He wields that Triceratops Barrier Cannon, which allows him to project a forcefield that protects him from most projectiles, radiation, and temperatures as high as 2,000 degrees Centigrade. The effects of the forcefield are magnified when Kakuryu is in his Pretender shell. Kakuryu also wields an axe that is able to cut through most armor. Kakuryu is able to separate from his Pretender shell and control it remotely, though he isn't smart enough to use it especially effectively.
Weaknesses: Kakuryu is slow, not especially well-armed outside of his earthquake abilities, and very very dim. He is also easily distracted by small organic creatures---especially insects, which he adores---and is easily lured into traps and away from his assigned duties as a result. When not in active combat, Kakuryu also has a bad habit of napping on the job, which is especially unfortunate given the regularity with which he is assigned guard duty.
Strength: 6
Intelligence: 2
Speed: 3
Endurance: 9
Rank: 4
Courage: 7
Firepower: 6
Skill: 5

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