Work Text:
Each person has their own unrealistic daydreams about things they want to experience: a day with unlimited money, exacting revenge on a particularly insufferable coworker, or perhaps the advent of superpowers. Paltry things, naturally, in response to the endless mundanity and strife present in a vast world.
Naturally, you’re no different: an overworked corporate pawn that fits uncomfortably in the statistical median. Each ambition of yours is imprisoned in a charcoal suit, and your only solace is escaping to other worlds to forget this one. That’s your daydream, wrapped neatly in a bound volume of novels and the cracked screen of your phone.
Apocalypse, martial arts, romance—you devour each and every genre. Horridly predictable clichés, trash storylines and badly written characters: they pile up, catalogued in your reading history with carefully curated reviews. There are gems that you wouldn’t mind ending up in; with those, you plan cautiously your ascent to a comfortable, entertaining life—an office worker versus the pixels on your phone.
Alas, you wind up in a cliché of your own: entering an eternal slumber from overwork and reincarnating as a side character in the shitty b-rated romance novel your coworker recommended. Scratch that—not even a side character but an extra. It’s a karmic jab at the scathing vitriol you left buried in the comments, engaging with the work only to argue with people beneath each chapter about the god-awful plot devices and utter vapidity behind the character choices. Like, come on, a harem based on how ‘interesting’ the female lead is? Seriously?
Except, the situation is very serious now. Shoved into the body of one of the male leads? You could’ve dealt with that hand. Reborn as the villain responsible for the situations that inevitably ended with each male lead getting closer to the heroine? Sure, you’ve read enough of those that you have a comprehensive, cited manual on how to turn around your fate. But… being born as a commoner in a fantasy setting, a good twenty years before the story actually starts, in a village that would likely be stricken by the plague or wiped off the map as a plot device? You’re screwed.
Or that’s what you might’ve thought, if the plot wasn’t so predictable.
You’ll set yourself up for life if you play your cards right—following each cliché like a trail of breadcrumbs to find each magical artifact or whatever, unlocking a magical core probably along the way, finding every obvious foreshadowing Chekhov’s gun style. Training to be the underdog knight who ends up as a second male lead? Pshh—that’s amateur stuff. You’ll make a name for yourself, journeying through the lands of Argo to steal the main characters’ glory.
It’s simple. You wait for an inevitable war with demonic hordes that probably contributed to a tragic backstory in the main cast, and do your best to get recruited by the grizzled veteran who conveniently spots you training with a stick in one of the fields. Either you die and leave this stupid world, or you get lucky and rise up in the ranks—a win-win situation, really.
It hurts. The magic sword that you found located suspiciously in the forest looks into your soul and determines you are not in fact pure of heart and will wallop you until you are, thus the golden-haired Southern Duke’s heir Gepard Landau misses his opportunity to acquire the legendary Harpe, and you get to be beaten up in his stead. You don’t complain though—this is all part of the convoluted process that is mentioned once (never in detail) that creates a stupidly overpowered character.
It hurts. The veteran who noticed your far-too-enthusiastic movements knows his stuff—in true cliché fashion—and you are molded into the perfect little soldier, bruised within an inch of your life. You learn various footwork techniques and the basics that shape your swordwork into something to be feared, that cuts down demons like wheat under a sickle.
It hurts. Magic circles brand the tender walls of your heart when you’re thinking about the physics degree you started but never managed to complete, and you pass out a few times as they stabilise—but it’s fine. Pain is temporary; those sweet gains will be your plot armour.
Guilt might have wracked your heart if you were one of those irritating protagonists that firmly believed they should stick to the plotline no matter what, but you aren’t. If it’s truly a fictional world you are in, then your actions won’t matter; and if it’s a real world, then your actions merely represent a parallel divergence in this universe, and the world actually doesn’t revolve around the main cast.
You are the first to find the demonic stone that is meant to be absorbed by the Duke of the North, Yingxing—one of the more disturbing male leads—and consume it to catalyse the formation of additional magic circles around your body. He’s just some guy whose demonic heritage and extensive training created a ridiculously strong and edgy lead who is fixed or whatever by the sunny protagonist.
It is when you accidentally-on-purpose stumble across the statue of an old goddess Idrila that your ripples culminate into a tidal wave of change. Within the subtle planes of the stone, a mythical being slumbers—meant to be the driving force behind the knight-turned-second-lead Argenti’s actions, yet will now be used to your full advantage as you drip your blood into the offering plate. No, she doesn’t grant wishes, but she does give him a pretty neat technique that creates a water-tight defense.
You may have gone too far. The paltry details you’ve robbed from the story—mere plot devices that only accelerate the male leads’ growth—have forged you into a war hero, practically capable of standing toe-to-toe with the Demon Queen herself. Well, not really. You won’t push your luck, even as you’re being awarded a medal of honour and a title for turning the tides. It’s a viscounty—far more than you expected, but you’ll take it, even with the whispers in high society about you. A commoner turned noble. Oh, the scandal—the horror. Truly, you could not care less as you return to the battlefield to find even more spoils—except, you almost crash into a herald on your way and stare incredulously as he delivers the king’s edict.
Guard His Holiness.
You were fine dealing with the murderous stare garnered from the Northern Duke as you politely bowed to the protagonist, fine with interacting with the two more rational male leads (though it was a controversial case when it came to Sir Argenti, if you were totally being honest), but His Holiness? Now, this wasn’t a plotline you could have predicted. If memory serves you correctly, mad dogs of the battlefield are, you know, kept in the battlefield slaughtering demons—not, you know, on guard duty. Is the king being for real?
He is, in fact, being for real. Part of you wants to take the rolled up parchment from the herald and bash it over your head, but another part of you appreciates the unexpected nature of the request. Or perhaps it’s expected, as the natural enemy of demons is the Church of Order, and they will likely be targeted by the hordes next. Except, you’re not quite sure why the most dangerous of the male leads, Sunday, needs protection. Of the unfortunate quartet, he is the most obsessive—the papal figure of Ena the Order, with his deluded faith coming only second to his absolute devotion to the heroine.
Though, on second thoughts, heading to the church might be the only plausible course of action—you know, consult with whatever god is running this place, get some answers to the questions that have really been bugging you, like the logistics of this world, and perhaps why this feels far too like an easy mode on a video game with all the clues laid in front of you. You want a real head scratcher, now that everything’s fallen neatly into place: your wealth, title, and sick powers.
Except, as you’re kneeling before a statue of Ena and fervently wishing for some explanations and perhaps an answer for why things continue to be easy mode, a sickening chill spreads over your body—almost as if THEY are laughing at you. Easy mode? THEY seem to scoff, before the feeling fades away and you stand up, feeling dread pool in your stomach.
You’re just some guy. You took this job and didn’t run away to the neighbouring kingdom, purely for the reason that your soul is about as clean as pond water—much like all the other people who frequent the temple—and Sunday views these ordinary people, these sinners, with a benevolent sort of sympathy. Nobles and commoners alike are lumped in together as the ‘lambs’ who require salvation—including you, of course. The pure-hearted main character is a general exception to this rule—somebody who in his eyes, absolutely embodies light. She’s far purer than he is, which ironically serves as the sun to his wax-adhered wings—catalysing his imminent destruction and advent as someone who’d do anything for her. The Sunday you’d read about with mild fascination will inevitably grow distant to the plight of people—which is perfect for you, either way, as you will be reduced to white noise, befitting of a mere guard.
Well, it’s not like he needs a guard, regardless. If you had to pick one positive of that novel, it would be evenly distributing the power levels of each male lead—meaning that Sunday was comparable to the other three in his own right (or he might even be slightly stronger, considering your hijacking of key level-up materials of the other three). And in true novel fashion, he’d likely just dismiss you as soon as you announced yourself.
Which he does. He’s not necessarily a tall man, but the way he dresses pristinely and talks in that clipped manner makes him exude a certain type of presence that makes you wary of numerous facets of his character: the almost-too-angelic image he presents himself with, the dark expression he wears when nobody can see him, and finally, the uncanny way he spots lies within someone’s words. Of course, you’re not necessarily important enough to exchange words with, therefore it’s not like he can glean lies from your brief greetings when you come to fulfill your duties each day and are promptly dismissed from your post.
You’d be pretty annoyed about this blatant waste of time if it weren’t for the fact that it gives you access to the theological works located in the library—ample time to research the exact cliché that led you here. Though you’d wished for such a reincarnation to take you from Earth, it feels artificial almost, when you’re pre-cognisant of what will happen based on the tried and true arcs of each repetitive novel you’ve read.
There’s no way of telling what point of the story you’re in. With how many things you’ve screwed over, it could be over for all you know—or there could be a parallel story culminating from all the butterfly effects you’ve unleashed. Ah, whatever. You’re strolling through the well-maintained courtyard with a divine treatise in one hand and the constant droning of Harpe in one ear, attempting to find a nice little shady nook to lurk and read in, when you see it—the protagonist, presumably meeting the papal figure of the Order for the first time. The slight flutter of the wings by his face that denote him as part of an angelic race confirms it, and you turn on your heel abruptly, leaving them to talk.
Except, the protagonist is far too friendly for her own good—and hasn’t in fact forgotten about a commoner-turned-viscount who met her properly like once. She waves at you cheerfully, calling out your name, and you turn around slowly—like you’re in some horror movie, which you probably are.
“I didn’t know you got transferred here!”
Each time you see her, you’re reminded of the interns at your company—friendly, not yet crushed by the depressing reality of corporate life. It makes you feel bad for her, but then you’re reminded of who exactly stands next to her when you politely take her hand and bow your head over it in a perfunctory greeting.
“Yes, as per His Majesty’s orders.” You’re laconic in your usual state, which seems to cut you some slack with Sunday, who observes each miniscule shift of your emotions like some damn psychologist—the general apathy you feel to the both of them, the yearning to go somewhere else (anywhere but here). You can feel the intrusion, and it’s a double-edged sword. If you succeed with this, you can successfully convince him you’re not a threat.
“What are you reading?” She spotted the book you’re half-heartedly keeping tucked by your side, and you can feel the intensity of Sunday’s stare increase. Shit.
“Some of the interpretations made by the Prophets.” You mutter truthfully, feeling as though you’re being interrogated. You hesitantly show the worn cover—wanting to be anywhere but here, under the Pope’s intense scrutiny of his guard.
“Oh, really? That’s—”
“The manuscripts in the library aren’t meant to be taken out of the building.” Sunday’s cool voice interrupts her, and you practically wither.
“My apologies, sir. I was unaware of that.” It’s best to smooth things over instantly: pathetically bowing your head to the Pope.
“It’s Your Holiness, viscount. And it’s unseemly for a guard of mine to be unaware of two such crucial pieces of knowledge.”
As expected, he’s meticulous about everything pertaining to his image—so unbelievably fastidious that it might’ve irritated you had you not had so many years of working under irritating superiors.
“Yes, Your Holiness. Then, I’ll excuse myself to return the treatise.” There’s not a trace of annoyance in you—rather, a profound relief at him providing the convenient excuse for you to exit. It was probably on purpose that he did so, hoping you’d take the hint and leave, but it works very well for you.
“Wait— is that the ancient language of ◼◼◼◼◼?” There’s a brief pause, before you stare at the book again, prompted by her curious words. It’s not in the fictional language of this place, but the ancient tongue had always been denoted in the novel as square brackets around the original English of the text for convenience, which indirectly manifested it as English when you reincarnated here.
“I suppose,” you mutter. It’s rare to find clergy who can both read and speak it well, and even rarer for a regular layperson to do so. It’s far too time-consuming to learn with the current alphabet of this place, and the pronunciation isn’t intuitive at all based on how the words are constructed, considering the language here. It makes you wonder at the sloppy linguistic developments of this world, further supporting the hypothesis that you’re still in a fictional world.
[You’re fluent and not just loitering about to waste time?] Sunday speaks, maintaining his even tone and crisp cadence—though they’re tinged with some Argonian ways of speaking. The protagonist’s head swivels between the two of you, and you sigh internally at the prolonged disruption.
[Yes, Your Holiness. If I wanted to waste time, I’d beat up your knights templar. But as it stands, it’s not like you’re letting me perform my job regardless, therefore I am in a state of loitering perpetually.] You bow your head once more, feeling a strange sense of vindication. [Now, if you’ll excuse me.]
Then, you leave—particularly refreshed after the little spat.
That is your first mistake.
The second comes from having befriended the Saint, Robin. Though formally, she’s meant to be in isolation—guarded in her tower save for days where she descends to the realm of mortals—you’ve felt sorry for the faceless girl and her quiet complaints, so you’ve taken to spiriting away sweet foods from the outside and leaving them on her windowsill—using the special footwork arts you’ve trained in for such paltry purposes. As it turns out, Templar knights are more than willing to leave guard duty to a war hero, which means you become more or less a constant in her terribly lonely life. You feel horrible. Her voice has been blessed by the gods, and thus she’s been reduced to a songbird—shackled to a birdcage by the corrupted elders of the church.
Yet, she can’t even escape, for the hold they have over her brother makes her unable to leave.
You only realise what a horrible mistake it is when the two of you end up bonding over literature—on one side of the table, a veiled Saint eats some of the strawberry cheesecake that you baked after sneaking into the Temple kitchens at night, while on the other, you sit with a cup of hard coffee to knock some energy back into you. Well—it’s not exactly then that you realise you fucked up. After all, you’re enjoying a pleasant conversation on the most mundane of things: the birds that fly past her window and occasionally stop by to bring her flowers, the weird sort of stiffness that the priests move with outside, and the unique taste of the cakes the patissier in the village makes.
You don’t bring up your past, nor her situation. It’s the only respite she gets from her solitude, and it’s the only respite you get from your own—two misfits within a strict hierarchy.
Yet…
“Explain exactly what you are doing here.” Cold fury vibrates through Sunday’s voice as he stands in the stone doorway leading into the Saint's room. You freeze under his yellow-eyed, boreal glare; every second stretches into an infinity, and the cake on your fork wobbles in tandem with your hand.
Shit, isn’t this breaking some kind of taboo? The veiled Saint pauses, then places down her fork too—yet, she’s not shaking in her boots like you are.
“Don’t yell at him.” You’re staring at her incredulously, and your fork clatters against your plate as you drop it. Sunday’s gaze swivels to her, and his brows furrow.
“And you—what have I told you about being careful?” It’s not exasperation in his voice, but something else that you can’t quite put your finger on. Concern? Nah—can’t be.
“She’s not at fault,” you argue. But upon reflection… “Neither am I, actually. I’m fulfilling guard duty whilst being her friend.”
Friend. You can tell her eyes are fixed upon you from beneath her veil—though you can’t tell they’re brimming with some emotion. Sunday only scoffs at your words—his unmoved mask wavers in the face of the Saint, it seems. “Guard duty? You’re flagrantly disobeying protocol, again, while being a bad influence on the Saint. What are you doing here in the first place?”
“Stop it, Brother!” Her words send a shocked shiver down your spine—and she’s pulling off her veil, showing you a face and wings that are practically a carbon copy of her brother’s. All angry and red and yelling, and you’re left staring at two siblings squabbling over you. “He’s one of the only things that have been keeping me sane in this misery. I’m old enough to distinguish who I can trust and befriend—”
“Robin…” he murmurs, wings agitated and flattened against his face. His lips part and close once more, before his eyes swivel to yours in a renewed glare. “And you—”
[Follow me.] His icy tone clearly translates into the tongue he switches to, and you’re essentially marched out by the ear. You haplessly look back at Robin, but all she mouths is ‘I’ll see you later’. It’s barely an assurance that you’ll survive the encounter, but at this point, you’ll take any assurance you can get.
You get your answer when he practically slams you down into a chair in his office, wiping his dove-grey gloves off as if you’re dirt reincarnate, and you scowl.
“Answer me honestly,” he demands, and you nod with a swallow. You can feel the familiar intrusion rooting around in your mind, drinking in every change in emotion. “Are you seeking to harm Robin?”
“No, I’m not.” You hold his gaze. There are two sides to his personality—the apathy he feels towards everyone, and the care that he bequeaths onto those close to him. It’s been like that in the novel throughout the duration of his arc—this new, irritated side to him is one you’ve never seen.
“I would’ve thought a war hero would have a spine, but you’re far more pathetic than I thought.” It’s a cutting remark, but honestly, you’re marvelling at the change.
“All due respect, Your Holiness, but you’re my employer and this is a feudal system,” you reply neutrally, gazing at the floor as if it’s captivating you. The glare focused on you intensifies.
“I changed my mind. Report to me each morning—I’ll put you to work.”
He lives up to his words. Rather than guarding him, you’re entrusted with translating manuscripts into this world’s tongue—a task that had previously been split between him and two other cardinals, yet has now been unceremoniously delegated to you. You’re paid, naturally, yet not for the damn job that you were meant to do.
“Pour me some tea.”
It’s another flippant side to him that you only ever witness when you’re alone with him. If anyone walked in, all they’d see after politely knocking would be a paragon of hard work—Sunday—and his aide. That’s what you’ve been reduced to from a mad dog of the battlefield.
“What am I, a maid?” you mutter under your breath, and his yellow eyes hone in on you in the precise glare that makes your spine prickle.
He only softens when he sees his sister—inviting himself to the designated ‘tea times’ the Saint has set for you, and merely staring at you whenever you speak, never deigning to reply to you but only Robin when she speaks to him directly.
“I think you’re the closest to a friend that he’s ever had,” she tells you one time, when he’s busy with the inevitable duties that come with being the pope. You don’t say anything, laughing off her words internally. You? A friend? To Sunday? The maniac obsessed with divinity, the Order, and the protagonist? It’s ridiculous. He challenges you to a duel that very night—and you think it’s over. He’s never shown his hand like this in the novel; those who witness him fight might as well be dead.
His divine power manifests itself as thorns—looping and weaving in dangerous ways you barely manage to block with Harpe and Idrila’s defense, crashing into the secluded ground of the Templar knights’ training hall.
“What’s wrong?” he taunts. “Didn’t you say you could beat templar knights? And here you are, struggling before a mere member of the clergy?”
You don’t fall for his provocations. No, actually, you do. A magic circle activates. Another halo appears around his head.
It’s a narrow victory, you think, but he’d claim it as his—two bodies lie heaving in the sand, surrounded by the rubble of a training hall.
“You know magic. Fix it,” he pants, looking down at his sweaty body in mild disgust. To be in such a state— you read his thoughts amongst the affronted flutter of his wings.
“Isn’t divine power better for repairing things?” you comment sardonically. “I think I’m all spent.”
“Should I report you to the king for lapsing in your duty?” he glares, sitting up.
“You could,” you settle your hands beneath your neck contentedly. “If anything, I’d simply be fired and sent back to the battlefield. I’ve got armies to command, don’t I?”
There’s a crack, before a pillar (that had been precariously canted at an angle) comes crashing down against the billowing grime of the hall. You startle, and whip your head to gaze at Sunday, who merely looks at you placidly.
“Is that so?” he murmurs. There’s something buried deep in his eyes—something implacable, as though he was the one that caused the pillar to snap in a fit of anger. Anger over your impudent words, most likely, and nothing else—right? Right?
