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    Summary

    Upcoming entrepreneur Sam Nerdi, with the help of the world-renowned Dr. Winston, has devised a new game show that is sure to electrify the masses.

    The premise? Ten people enter an arena with a new task to complete every day, but one of them is hiding a massive advantage: a prototyped ‘god-mode,’ which allows them to do nearly anything they put their mind to. This impostor’s mission is to eliminate one player each round without arousing suspicion, and for their efforts, they will be rewarded with the privilege of keeping these new superpowers.

    For the innocents’ part, they must work together to find the impostor and vote them out—which will make them suffer a painful death—but when there’s money involved, it doesn’t really matter.

    A retelling of Nerdi’s Craft a Lie 2.

    Language:
    English
    Words:
    10,283
    Chapters:
    3/?
    Collections:
    1
    Comments:
    15
    Kudos:
    55
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    2
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