Chapter Text
Dark magic doesn’t affect the Kuhn siblings but good magic can, which is fine because a Good Witch would never use harmful magic on a human. Unfortunately what can save you, can also harm you.
S.W.A.T.
A couple found him. With sleep still in his eyes and strange memories running through his head. They were a nice couple. Taught him English. Obtained him papers he didn’t have. But something was wrong. Not with the couple. Not with the world. Wrong with him. Something was missing and the newly minted Brain Gamble felt it everyday. And so Gamble took that feeling out on everyone around him – except the couple, the sweet Gambles. (They were so good to him, too good. But he knew, knew family was important. At least he thought he knew that. Wasn’t sure of much anymore. Except the emptiness. And the guns in his hands.)
That feeling, that emptiness, lead to picking up the guns and they felt right in his grip. The more powerful the better, the more right. That eventually lead to SWAT and Jim. Jim who made the ache lesson just a bit, Jim who never understood. But then the fights with the boss began. But then the Gambles were going to lose their home – the couple who had done so much, put up with so much (and family WAS important). They needed the money so took the job. The one with the French Drug Lord. He was going to help them, repay them for all they did for him.
But even in the end nothing went right,
nothing felt right.
The Wild West
No one in any of the towns he visited knew who he was. In some towns he was a hero, in some he was a villain, in most he was just a drifter passing through. Unimportant and completely forgettable to most he met.
He was good gambler, even better with a gun. Had to be in order to live. He would do for just about anything for money. Sometimes he some out ahead and sometimes he just beat the mob out of town. In one town, that was just a bit to corrupt, he was in the right place wrong time. He wondered in on the sheriff with someone he shouldn’t have been with, someone just a bit too young. For a moment the sheriff’s face changed, it was ugly, cracked and miscolored. A smoking hole replaced the sheriffs forehead. He took to cleaning up the town, ridding it of men and women like the sheriff. A feeling of nostalgia swept over him to he stayed.
He wasn’t the best sheriff, he wasn’t the worst sheriff. He made mistakes and he protected his town. Yet when he died, saving two small siblings from the robbers who killed their parents, all the townspeople could put on his tombstone was “Sheriff” and a single date.
(The two siblings he saved traveled and save many people. Some say what they fought wasn’t’ always human, some say it was all rigged so the siblings could con honest people out of their money. Because there was always money, except when a sheriff would ask just the right way at a certain time of year and maybe just maybe there was dead parents.
Newspapaers hailed them the “Saviors Grimm”.)
Bourne Legacy
“Butterflies.”
“ He isn’t taking this seriously”
“kitten…a .32 revolver…”
“He’s a good agent”
“….strawberry, definitely a strawberry”
“But he’s not the best. We barely come out ahead with him. With his odd strain of diabetes we risk something every time we send him out in the field.” The two men watched the subject of the discussion through a one way mirror. The man sat across from a psychologist listing off what he saw in the blots of ink.
“…the blood spatter of someone hitting several wires strung up between two trees at a high speed…”
A file rested between the two spectaors and seemed to be about the man across from them. Several phrases were highlighted.
– Aaron Cross –
“Lets play a word association game. Say the first thing that comes to mind, Okay Aaron? Home.”
– found in Germany –
“Far”
– amnesia – previous training – unknown –
“Past”
“Gone”
– strong desire to become better for ‘them’ – scars running along –
“Family….Aaron, family”
“Protect”
– mission – child killed – slight memory resurface – unstable – unknown –
“Children”
“Save”
– diabetes – odd, unknown – uncommonly bad reaction to burning chems in –
“Sick”
“Cursed”
– mysterious – unknown – unconfirmed – unknown – unknown – odd – unknown –
“Kill”
“Bad ones”
“Send him to the cabins. If we’re lucky he dies on the way. If not we kill him and Three together.
Aaron Cross won’t be problem for Outcome much longer.”
