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    Summary

    What was supposed to be a simple night of Dungeons & Dragons at Arthur Kirkland’s home goes horribly wrong when Francis touches a strange die hidden among the others.

    In an instant, ten nations are ripped from Arthur’s dining room and thrown into Barovia—the very setting of the *Curse of Strahd* campaign they had only just begun to play. Separated into two groups and dressed as the characters they meant to play, there seems to be only one way home: survive Barovia and defeat Count Strahd von Zarovich.

    For Anne, Francis, Lovino, Arthur, and Kiku, the nightmare begins inside Death House. Memories fracture. Familiar faces become strangers. Old emotions survive even when the memories behind them disappear, turning affection into suspicion and buried wounds into hostility.

    As they descend deeper into Barovia’s horrors, they must find the rest of their friends, uncover why they were brought into the game, and somehow escape.

    But Barovia has never been kind to its guests.

    And Strahd is waiting.

    Language:
    English
    Words:
    54,427
    Chapters:
    15/?
    Comments:
    6
    Kudos:
    5
    Bookmarks:
    2
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    114