Tales of Mundo: Empiria and the Dreamlands
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Summary
EXOR speaks; "There is no Aeor, Mother Tree, nor your Sol and Luna to cry to. The universe have left you alone." Some may falter at the Stag God's words, but there will always be those determined ones that rebel and fight against the divine. There will always be that one Mythland assassin who will never decline a job to slay one of above, there will always be lost knight far from home that will heed to the mortal's calls, and there will always be a ruler that would see a God's blood in an exchange of dances and slashes. They will go through the people the cowardice God forced to be his defense, and then through the champion that protects him, and then through the hide of his body.
Xornoth has escaped, but that would be the least of their problems. Actually, they arent even a problem if they arent the one being controlled by Exor. Old time friends dead and alive when they shouldn't be, horrid escapes that somehow work, and the world is torn from Exor's mind control once again but on a far bigger scale. They'll try their hardest to move people around to protect who they love, but will it work?
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