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Summary
Betrayed and with nowhere else to turn, Adryn flees to the eastern side of Vvardenfell. There, she has to start over among a strange new people not fond of outsiders - a difficult task at the best of times, let alone when she's reeling from a massive identity crisis due to the sudden extra lifetime in her head.
But House Telvanni hides many secrets, and more people's eyes are on Adryn than she knows. Things are moving in the shadows around her even as she finds her feet and learns what it means to be Indoril Nerevar reborn...
And all the while, beneath Red Mountain Dagoth Ur is waiting, even as across Vvardenfell his plans unfold.
(Morrowind main game novelization. Sequel to Thief, and will not make sense standalone.)
Series
- Part 2 of Sleeper in the Cave
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Summary
In Wellgrove, Temenos Anguis plans to uncover the secrets of the Blacksnakes, and confront the ghosts of his childhood in the process. His friend Throné Mistral plans to be with him every step of the way. Now, whether everything will go along to that plan will be another story. After all, Mother of the Blacksnakes is a fearsome foe... and there are others in town whose paths might yet intersect with theirs. In particular, a merchant trying to boost the local economy and a warrior out to intercept a local arms deal might just upend everything...
Series
- Part 5 of the road not taken
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Summary
After their stay in Oresrush, Inquisitor Throné follows the trail of the Pontiff's murderer to Crackridge, her ex-Blacksnake companion Temenos along for the ride. There they are met by a far colder welcome, their questions rebuffed as hostile eyes watch them from the shadows. Crackridge, they slowly realise, hides a terrible secret, one its inhabitants will go to great lengths to protect. Luckily for Throné and Temenos, they're not the only two travellers in town poking into matters the locals want left alone...
Or maybe not so luckily? After all, Throné could really have done without the giant fire monster.
Series
- Part 4 of the road not taken
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Summary
In Oresrush, Temenos Anguis must put his new skills as a cleric aside and delve back into the darkness of his life as a Blacksnake in his attempt to discover the hidden secrets of his life. At least he's doing this alone so that his friend Throné doesn't have to see him like this... right?
Left behind with their host Papp Yellowil, Throné finds herself drawn into the town's problems despite herself, needing to leave her own staff behind and put her new skills to the test as she ventures into its shadows. To the north, a cruel game with a dangerous master waits for them both, and whatever happens there, one thing is for sure - Oresrush will never be the same.
Series
- Part 3 of the road not taken
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Summary
In Canalbrine, Throné Mistral is looking for clues in her investigation for the Pontiff's murder, while her new travelling companion Temenos Anguis claims he's just along for the ride. But as the bodies pile up and Throné draws closer and closer to the man who killed her father, Temenos finds himself pulled in deeper than he intended... and more of his own secrets coming to light than he ever counted on.
And what's all this about a possible plague?
(A roleswap AU featuring Inquisitor Throné and Blacksnake Temenos.)
Series
- Part 2 of the road not taken
Recent series
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Summary
An Octopath Traveller 2 roleswap AU, in which Temenos grows up among the Blacksnakes and Throné is raised by the Pontiff and eventually takes on the role of Inquisitor. But neither of them find themselves truly suited to the life they're in, and so when both of them end up thrust into the world on their own journey, their paths intertwine and the changes begin to spiral...
Oh, and there's an adorable dog involved as well.
- Words:
- 129,834
- Works:
- 5
- Bookmarks:
- 16
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Summary
Adryn is an alchemist and former thief afflicted with an unfortunate sense of altruism who is less than pleased to find herself suddenly sent to Vvardenfell and inducted in the Blades... especially given that she has zero combat skills at all. As she bluffs, steals and fast-talks her way into and out of trouble in a dangerous new world, she makes new friends and new enemies, grows and begins to settle in to the point where she is slowly able to face what she is running from. But her arrival on the island set far more into motion than she knows, and her ties to her new home are far deeper than anyone could guess. The past has a way of catching up to you, more and more eyes are watching her every move, and beneath Red Mountain an ancient evil is waking...
As well as something in her own mind.
A novelization of Morrowind which endeavours to bring the world and its characters alive, with a focus on non-violent problem solving, proactive fleshed-out NPCs, and a very particular take on reincarnation.
- Words:
- 509,572
- Works:
- 2
- Bookmarks:
- 19
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High Queen Idril by Kaz
Fandom The Silmarillion and other histories of Middle-Earth - J. R. R. Tolkien
04 Mar 2015
- Words:
- 3,888
- Works:
- 1
- Bookmarks:
- 9
