Alternate Universe - City of Mist (Roleplaying Game)
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Summary
People are simply not aware of the sheer power stories hold.
The citizens of the kingdom go about their days without having knowledge of people with powers born from stories: Rifts, whose powers are concealed by the ever present, yet invisible, mist. Those people are vessels for the respective legends they represent, those powers shaping them.
However, one common knowledge for every rift is that the narrative around their mythos will inevitably make them gravitate and change their own stories to fit their own. They must fight their own stories internally, lest they are devoured by them. So when Ballister becomes the Rift of Gloreth, knowing that there is scarcely any bigger honor, he vows himself to give himself wholly to her story, to be a vessel, and yet, something, rather, someone, blocks him from fulfilling his purpose.