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DILEMMA

Summary:

The door slams, and you are trapped.

Notes:

This started out as a perfectly normal prose story, and I thought it would stay that way - until I realized that the only way it would ever work was if you were allowed to choose your own dialogue options like in canon. I spent some time experimenting with AO3 formatting, but ended up concluding that the entire setup would work better on a completely different platform and with an entirely different medium than how I first intended it to be in.

…also, the reason that this is a treat rather than your main story is because you actually do end up having to make some choices in it (a bunch of minor ones, one major) and I wasn't sure if this conflicted with your request for 'no Choose Your Own Adventure stories' or not. Feel free to ignore this completely if it isn't to your liking!

Also, apologies in general for a) incoherent plot stuff b) any minor spelling/coding/audio mistakes (I caught most of the major ones I think, if you spot anything just let me know) c) weird/confusing formatting, and d) any similarities at all to Deltarune. (I planned the plot before I played the game, I swear.)

Enough rambling from me, I think. Happy Yuletide and (hopefully) enjoy!

EDIT: Tumblr post (for sharing, etc) is here!

(See the end of the work for more notes.)

Work Text:

Play the game here.

 


I recommend playing the game with audio on and at fullscreen (press F11 once you're on the webpage). 

 

 

Transcripts of the radio stations (as well as the numbers of the correct stations to tune into to progress the story) are located here

 

 

 

If you're not sure how to progress the story, try either clicking on the last line of text - or a segment of the last line of text, clicking anywhere on the page, or tuning the radio until you find a section of text that is bright red.

Despite my best efforts, the sound quality in this story varies a bit. Strangely, I do not advise playing it with headphones on - or, if you do, keep it rather low when tuning your radio.

 

There are two endings, but it's not at all hard to guess where the divergence between them is. 

Notes:

There is currently no New Game+, so to speak. That may change in future versions. (Leave may be possible soon!) I will let you know if/when that happens - for the moment, there is no special extra content should you choose to replay the game - just different ways of getting to the ending(s) via the dialogue choices.