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Summary
Adelaide finds herself in a precarious situation. An illithid warship captures her during what should have been a fruitful meeting with the githyanki, and makes her the host of its spawn. Her powers are gone, and she’s stuck in a new world with only seven days to find a cure. Once a being of legendary ability and renown, Adelaide must rely on her new companions to aid in her search for a way to be rid of the illithid tadpole. This is her adventure through the story of Baldur’s Gate 3 and it is entirely self-indulgent. I am not as familiar with Forgotten Realms lore as most. Forgive me.
