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All the Ways we Burn by RandRange
Fandoms: Pathfinder (Roleplaying Game), Pathfinder: Kingmaker (Video Game)
11 May 2026
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Summary
Kesten Garess was once a noble son of Brevoy — now he is a man without a house. In the Stolen Lands, he clings to duty as Warden and reluctant protector of a baroness whose fire is as dangerous as it is mesmerizing.
Haunted by her fragile ties to her noble family, she hides secrets beneath silk gloves and prayers whispered to the flames. She is an oracle of fire, a young scion of House Orlovsky trying to build a kingdom from nothing but ashes and uncertain alliances.
Yet the same fire that promises rebirth could devour them both. Kesten must decide whether to temper her flames with steel or surrender to a blaze that might consume the last pieces of himself he still calls his own.
At the same time, a relationship (slowly) develops between Teras, an oracle servant of Pharasma whose memories are vague, and Tristian.
Just as the new kingdom searches for its identity, so do the characters, amid curses, monsters, and unhealthy coping mechanisms.
Recent bookmarks
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Summary
Korvosa finds itself on a great yet violent change when a new ruler claims the Crimson Throne. The survival and future of the city will depend on a new band of heroes, unlikely allies banded together for justice and revenge when the city first falls apart.
Answering a strange summoning, five strangers come together united by a common hatred against crimelord Gaedren Lamm. Taking justice into their own hands are Alexander Fletcher, an ex-squire and single father, Griffin Vossler, an adopted noble working from the shadows, Viera Barlumi, a priestess dedicated to Iomedae, Falenas Wayerden, an elven healer and alchemist, and Takota, a Shoanti archer far from home. It is only shortly after uniting that these adventurers find themselves working to save Korvosa from the anarchy that threatens to consume the city.
Series
- Part 1 of Curse of the Crimson Throne
Bookmarked by RandRange
25 Apr 2026
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Summary
(As a reference, this adventure path is set around three years prior to the events of Kingmaker, several realms west from the Stolen Lands)
Liada was an orphan half-elf paladin of Shelyn who was contacted by a strange woman in order to bring their tormentor to justice, or take revenge for what he did to them in the past. Those events assembled her and her companions, Twix and Ahri, and began the path to save the city after the dead of their king.
This is their story, how did they fare, and how did they survived on the events that shaped the modern face of the city state of Korvosa, in the Varisia.
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Summary
"Claiming the land, claiming its pain, claiming its death..."
The Stolen Lands is a wilderness of rugged beauty, infested by bandits, monsters and other dangers, wedged between countries that know better than to try and claim it. One day, however, a neighbouring ruler starts to recruit adventurers, intending to break the rule of bandits on the Stolen Lands and organise it into a puppet state.
Guelder, an elven druid carrying the curse of lycanthropy, is one of the many who heed the call, and the one who ultimately prevails. It will be her task to bring law and order to the Stolen Lands, walking a thin line between building civilisation and preserving nature. As she gradually discovers the secrets of the land, she realises she has wandered to the playground of mysterious powers that use her as a pawn in their game, like they did so many others before her – and those powers do not want her to succeed.
Will she be able to break the cycle and build a kingdom that will survive her?Bookmarked by RandRange
21 Apr 2026
