Fandoms
Recent works
-
the entertainers by rnelody
Fandoms: Critical Role: Campaign 2 - The Mighty Nein (Web Series)
12 Apr 2026
Tags
Summary
“We’ve still got a few hours to go until we get to the Amber Crossroads, where we’ll hand this one over to the higherups. In the meantime, let me know if you’d like a break from marching, and I will call on you to, ah…” A hand patted Essek's cheek. “Keep Mr. Thelyss here entertained.”
or: Essek runs afoul of a platoon of Crownsguard on the road. With several hours to go before reaching the nearest settlement, they resort to some... creative ways of keeping their prisoner docile.
or: what is magic for if you and your hot wizard boyfriend don't use it to act out some dangerous fantasies?
-
Tags
Summary
Freed from both Ludinus Da'leth and the grip of the Feeblemind spell, Essek tries his best to recover from his many new traumas. But recovery is hard with a shattered self-image and a head full of broken memories, and will only become harder the more help he rejects.
Part 5 of a series, read the other parts first for context.
Series
- Part 5 of the mind electric
-
love is a tower where all of us can live by rnelody
Fandoms: Critical Role: Campaign 2 - The Mighty Nein (Web Series)
31 Mar 2026
Tags
Summary
Caleb attunes to a cursed artifact. Essek does not notice until it is far too late.
Series
- Part 1 of Projekt Funball speculation
-
o sleeper, awake by rnelody
Fandoms: Critical Role: Exandria (Web Series), Critical Role: Campaign 2 - The Mighty Nein (Web Series)
27 Mar 2026
Tags
Summary
While traversing the Happy Fun Ball to save Caleb Widogast from himself, the Mighty Nein find the prison he has created for Essek.
Series
- Part 2 of Projekt Funball speculation
-
Tags
Summary
After being separated from Caleb with no spells to spare, Essek steps into a trap in the middle of Aeor. This specific trap however, while designed to be lethal, is also designed to make the end feel so, so good.
Recent series
-
Summary
Ludinus and Essek are two characters with a remarkable amount of parallels. Putting them in a room together has disastrous results.
- Words:
- 102,622
- Works:
- 5
- Bookmarks:
- 20
-
Projekt Funball speculation by rnelody
Fandom Critical Role: Campaign 2 - The Mighty Nein (Web Series), Critical Role: Exandria (Web Series)
01 Apr 2026
- Words:
- 8,748
- Works:
- 2
- Bookmarks:
- 7
Recent bookmarks
-
Tags
Summary
In the depths of Aeor, the bodies of a human and an elf lie buried in the collapsed city. Caleb's relationship with certainty is anything but comfortable, but he's pretty sure they're him and Essek.
In Zadash, Beau is learning to trust in the Cobalt Soul. Or maybe not to trust anyone. It's the sort of thing that changes every day.
Bookmarked by rnelody
10 Apr 2026
-
All Things Considered by Silfrvarg
Fandoms: Critical Role: Exandria (Web Series), Critical Role: Campaign 2 - The Mighty Nein (Web Series)
12 Apr 2026
Tags
Summary
Falsely accused of conducting espionage against the Dynasty on the orders of Trent Ikithon, Caleb is imprisoned in the Dungeon of Penance. The evidence against him is compelling, and it quickly becomes apparent that the distinction between "active scourger" and "almost scourger" will not be enough to save him. Caleb can only endure.
Caught between duty and friendship, Essek can do nothing to prevent Caleb from being tortured for information that he may not even possess. Essek can only watch, and hope that he has an opportunity to ease at least some of his friend's suffering.
Each chapter fills one of the daily prompts from the "April is the Cruellest Month" challenge.
- Language:
- English
- Words:
- 16,360
- Chapters:
- 4/12
- Collections:
- 1
- Comments:
- 18
- Kudos:
- 42
- Bookmarks:
- 8
- Hits:
- 483
Bookmarked by rnelody
04 Apr 2026
-
Tags
Summary
what's left if you rip the magic out of a wizard's head?
(or: essek gets seriously brain whammied, recovery eventually ensues)
Bookmarked by rnelody
01 Apr 2026
-
Tags
Summary
Caleb moves closer into his space and holds his shivering arms tightly, and rubs some warmth into his shoulders. “Essek, you can feel it, can’t you?”
Caleb noticed it as he left the cottage, once he consciously felt for the sensation. Or rather, a lack thereof. Typically, magic rushes around him like the wind itself, or an ambient scent, or music. It appeals to a different and entirely unnamable sense though, of course. He can feel it, touch it, and manipulate it. It is so constant that it becomes subconscious and beyond notice.
“You can feel it, Essek. It is gone.”Peace is a precious thing, and a fragile thing too. When the unexpected finally strikes Essek's delicate new life, he and Caleb are left adrift and alone and very, very, vulnerable. What are two wizards without magic to do?
Bookmarked by rnelody
22 Mar 2026
-
Deeper Words by bearperson
Fandoms: Critical Role Exandrian Universe, Critical Role: Campaign 2 - The Mighty Nein (Web Series), Critical Role: Exandria (Web Series)
12 Apr 2026
Tags
Summary
Essek wanted to escape a snare of his own making and wrench Aeor's arcane secrets from the city's depths. But suddenly he finds himself at a literal loss for words, entrapped in an anti-magic field with a treasure trove of ancient magic and a fascinating stranger - a human hedge wizard, Caleb Widogast, who he cannot stop thinking about.
Bookmarked by rnelody
22 Mar 2026
