10 Series by SheepishWitch
Listing Series
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- Words:
- 19,994
- Works:
- 9
- Bookmarks:
- 4
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- Words:
- 51,724
- Works:
- 2
- Bookmarks:
- 3
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Summary
Phineas, Ferb, Candace and their friends took down Emperor Doofenshmirtz to save the Tri State Area. But before that, what were the Milo Murphy of the 2nd dimension and his friends doing? How did living in a Tri State Area controlled by Doofenshmirtz affect them?
- Words:
- 52,173
- Works:
- 25
- Bookmarks:
- 9
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Summary
Danville, 2175. V-Tech is a powerful corporation behind dozens of technical innovations. Perhaps even more powerful than the government. No one can remember a time before V-Tech. And who would want to?
- Words:
- 46,002
- Works:
- 23
- Bookmarks:
- 12
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Summary
In a world where dangerous, unusual monsters prowl the world, Milo Murphy is taken captive by an organisation whose job is to hunt, capture and study those monsters.
A series of fics set in this universe, although not all in the same timeline.
- Words:
- 121,850
- Works:
- 47
- Bookmarks:
- 25
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Summary
Some people have magical abilities which they can use to affect the world around them. Those people are called mages, and in the kingdom of Danville they are feared, loathed and hunted.
Milo Murphy is an abjurer with incredibly bad luck, who has been a criminal for as long as he can remember. Alongside his best friend Melissa Chase, an elemental, he has worked to cause problems for mage hunters and rescue as many mages as possible. And with their new friend Zack Underwood, a healer who was raised in normal human society while hiding and hating his magic, he will continue to do what he can to fight back against those who hunt him.
- Words:
- 53,574
- Works:
- 26
- Bookmarks:
- 11
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Summary
Every generation, four babies are born marked.
The Mark of the Brave.
The Mark of the Humble.
The Mark of the Saintly.
And the Mark of Destruction.
And every time, their story plays out the same way. The hero and their sidekick save the damsel, and defeat the villain.
But this time, things might turn out differently.
- Words:
- 4,341
- Works:
- 3
- Bookmarks:
- 4
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- Words:
- 1,778
- Works:
- 1
- Bookmarks:
- 1
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Summary
The Kingdom of Iraer is a land filled with magic. Wizards study for years to learn to bend it, while sorcerers are born with it fizzing in their blood. But a rare few have a different kind of magic in their veins, a kind of magic that can cause the greatest of disasters and the most horrible of accidents.
Dragons swoop above towering mountain ranges, monsters prowl the forests. Some of the greatest threats are less clearly dangerous in appearance, from cruel princes to mysterious organisations. And an enemy can be anyone, even someone you trust greatly.
The Kingdom of Iraer is a land of conflict, intrigue, and danger. A land of wonder, magic and love. Furthermore, this it is a land that a few unlucky (or perhaps lucky) Earth dwelling humans may stumble upon, through glowing portals that crack through the divide. If they do, how will they get home?
- Words:
- 211,477
- Works:
- 5
- Bookmarks:
- 5
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Summary
Cavendish finally gets a pair of genuine counteragents.
This ends well for nobody.
- Words:
- 42,284
- Works:
- 13
- Bookmarks:
- 4
