121 - 140 of 176 Works in Tinker Tom (Fallout)
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When Sturges and Tom are too tired to do much more than snuggle in bed, neither of them are about to say no to being close. They lost each other once, they aren't about to let go now.
Series
- Part 2 of 30 Day OTP Challenge
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She still wasn't sure if this was right. So many things could go wrong and the fault would lie squarely on her shoulders. Desdemona had already lost too much to allow that to happen and Charmer knew that. But they still sought each other because only they knew what truly lay beneath the masks they wore.
The determined leader and the perky prewar agent, both of whom deeply longed for an opportunity to rebuild a past dream they once had that tragically slipped through their fingers. With the war for the Commonwealth quickly escalating, revelations coming to light and tensions running high, can their relationship survive the coming storm? Or will circumstance sever their burgeoning relationship?
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The fate of the Railroad is on a knife’s edge. One wrong move could destroy everything they’ve been fighting for, but Deacon and Wanderer have always been high risk, high reward gamblers. So they’ll take their chances, come what may.
They just didn’t expect to fall so hard, so fast.
Series
- Part 2 of Secret Agent Man
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Just as the Railroad prepares to make its move against the Institute, Father names Tessa Grey as his successor, which leads to a final confrontation between the two warring factions. Lives are lost, a secret is revealed, and the Commonwealth changed forever.
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- Part 4 of Adventures of the Commonwealth Misfits
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Without the Institute to constantly interfere the Commonwealth is making strides in truly unifying.
But there is trouble on the horizon. Nora is still struggling with the implications of her actions, while outside the Commonwealth, threats are gathering force. If Nora and Piper can face them together perhaps the Commonwealth will truly rise as a nation and grow across the region, or the entire region could sink back into anarchy.
Series
- Part 3 of Agent of Change
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2.0. is a short, enthusiastic, delightfully eccentric and violent person. He wanders on his own, looking at settlements, travelling from place to place.
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It's time you learn the Big Secret. by Stuck_in_Oblivion
Fandoms: Fallout 4, Fallout (Video Games)
23 Sep 2018
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[Post-Fallout4/RailroadEnding] Deacon finds out that he's a synth. Confused about this new revelation he goes to the Sole Survivor (F) for some support.
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“Might wanna lower your weapon, partner. You don’t know who you’re messing with.” The girl just grinned, crooked, exposing those too perfect teeth. “Yeah?” The rifle’s barrel lightened up against his leathery skin some, but she wasn’t backing down. “Tell me who you are. So I can be sure you’re not gonna raid me like him.” She jerked her eyes to Finn, then to Hancock himself.
“You got the wrong impression of this cute little city here. This is Goodneighbor, and I…” He fisted the rifle, shoving it aside, causing her to stumble just a bit. “Am Mayor John Hancock.”Series
- Part 1 of Under the Graveyard
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Nora turns at long last to getting into the Institute, by any means necessary, and rescuing her missing son. And if she can survive what comes next, the Commonwealth will never be the same.
Series
- Part 2 of Agent of Change
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Insert Something Shakespearean Here by katrinajg
Fandoms: Fallout 4, Fallout 3, Fallout (Video Games)
11 Jun 2018
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After 'The Outcast Incident’ of 2279, The Lone Wanderer disappears. Some people believe he died, some think he went on to ‘fight the good fight’ somewhere else, others still, wonder if The Lone Wanderer ever existed at all. Like most things, the truth is somewhere in between.
When Deacon arrives in the Commonwealth in 2282, he firmly believes he's given up his mantle of 'The Lone Wanderer' and wants nothing to do with his old life. He's content to lend his aid to The Railroad and through them, the people of the 'Wealth. However, as the years draw closer and closer to that fateful 2287 and the turmoil of the Commonwealth becomes impossible to avoid, Deacon will reluctantly realize that The Lone Wanderer isn't a piece of himself that he can shove in a box and ignore.
It's who he is; above all else.
Series
- Part 1 of That Kid from Vault 101
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This is (likely) (no longer likely...it WILL be) a full trilogy novelization of my conception of a realistic run through of Fallout with a Female Sole Survivor. After my first run through as a male (with a war veteran background) I tried to rationalize why a female sole survivor, as a lawyer, wasn't immediately "chewed up and spit out" by the Commonwealth. I came up with an idea. Then I ran through the game, with mods, as an RP run, with that reason always foremost in my mind. And because I have a "type" my Sole Survivors always wind up with Piper. Nora ended up with her as well. Of course.
This is that story.
Series
- Part 1 of Agent of Change
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Excerpt: "She was out here in the ruins of a world she no longer recognized; her husband killed in cold blod; under the earth and yet not buried; her little son kidnapped by her husband's murderer. Nora pressed her lips tightly together and shook her had. She was alive. And she had a mission: to find her son and to bring justice to the man who had shot Nate mercilessly. And to save the people out here who clung relentless to their lives among all the rubble, chaos and violence." Nora, as the only survivor of the Vault 111, goes on a frenzied search for her abducted son and tries to do justice in the midst of this post-apocalyptic world. Soon, however, the boundaries between right and wrong blur, and morality is an expensive commodity that not everyone can afford. Or wants.
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Four months after the botched events of Greentech Genetics and the fall of The Railroad headquarters, Nora has found herself imprisoned in the Institute. Freedom is a luxury and Nora has unwillingly become a pawn in the Institute's plans. Nick, Hancock, and the scattered Railroad members work tirelessly to rescue Nora from the Institute's clutches and also from herself. Nora's adjusted to life in the wasteland, but can she adjust to her difficult situation, especially when old demons from her past and new monsters from her present haunt her every step?
Sequel to Remember How We Forgot
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- Part 2 of A Woman Out of Time
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In which the S.S comes back from their first visit to the Institute, Deacon is worried and Desdemona wants answers.
(I wrote this because the actual game didn't portray how S.S felt after finding everything out and how her companions, mainly Deacon, reacted)
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When the Railroad gets attacked and taken by the Brotherhood of Steel, Charmer is faced with an impossible decision...save her friends or save herself. With no hope and nothing left to lose, she chooses a fate worse than death.
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- Part 1 of We Are All Demons
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Deacon wants her - wants her in The Railroad, needs the chance of her reciprocating his familiarity. Maybe she's an obsession, an over-sung gospel to him, but god damn, he's going to get what he wants for once.
Deacon and Jupiter officially meet for the first time.
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- Part 2 of The Other Side Of Paradise
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Guys, theres a severe lack of Male Sole Survivor stuff in the Fallout 4 tag. Hopefully I can help. A friend of mine helped me realize the lack of content of Male Sole Survivor stuff here. So. Yeah. Enjoy Raynersjournal!
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Nora just woke up from a 200 year nap. Her husband is dead. Her son is missing. The search begins.
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Audra and Deacon are drawn together, craving and fighting the connection. Charmer works with the Railroad and her favourite partner.
The courser chip is decoded and Audra recruits Virgil to help build the teleporter.Series
- Part 7 of The Suits
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After the events at Mass Fusion, Paladin Danse confronts Tessa Grey about her choices, leading to a downward spiral with the Brotherhood and Tessa.
Series
- Part 3 of Adventures of the Commonwealth Misfits